EVOLUTION-MANAGER
Edit File: plainPicture.h
// // C++ Interface: plainPicture // // Description: // // // Author: Yorn <yorn@gmx.net>, (C) 2009 // // Copyright: See COPYING file that comes with this distribution // // #ifndef PLAINPICTURE_H #define PLAINPICTURE_H #include "effector.h" /** @author Yorn <yorn@gmx.net> */ class PlainPicture : public Effector { public: class PlainPictureConfig { public: uint32 sequenceLength; /* in frames */ uint32 outputWidth; uint32 outputHeight; RGBPlane origPlane; }; protected: enum State { unconfigured, presentation, unavailable }; State state; RGBPlane presentationPlane; PlainPictureConfig config; uint32 framecounter; public: PlainPicture(); virtual ~PlainPicture(); void configure(PlainPictureConfig& config); virtual Effector& operator>>(RGBPlane& plane); virtual bool available(); }; #endif