EVOLUTION-MANAGER
Edit File: point.h
/****************************************************************************** * * Project: Marching square algorithm * Purpose: Core algorithm implementation for contour line generation. * Author: Oslandia <infos at oslandia dot com> * ****************************************************************************** * Copyright (c) 2018, Oslandia <infos at oslandia dot com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef MARCHING_SQUARE_POINT_H #define MARCHING_SQUARE_POINT_H #include "utility.h" #include <ostream> #include <algorithm> #include <cmath> #include <list> namespace marching_squares { // regular point struct Point { Point(): x(NaN), y(NaN) {} // just to be able to make an uninitialized list Point(double x_, double y_): x(x_), y(y_) {} double x; double y; }; inline bool operator==(const Point& lhs, const Point& rhs) { return (lhs.x == rhs.x) && (lhs.y == rhs.y); } inline std::ostream & operator<<(std::ostream & o, const Point& p) { o << p.x << " " << p.y; return o; } // LineString type typedef std::list<Point> LineString; inline std::ostream & operator<<(std::ostream & o, const LineString& ls) { o << "{"; for ( const auto& p: ls ) { o << p << ", "; } o << "}"; return o; } // Point with a value struct ValuedPoint { ValuedPoint(double x_, double y_, double value_): x(x_), y(y_), value(value_) {} const double x; const double y; const double value; }; } #endif