EVOLUTION-MANAGER
Edit File: level_generator.h
/****************************************************************************** * * Project: Marching square algorithm * Purpose: Core algorithm implementation for contour line generation. * Author: Oslandia <infos at oslandia dot com> * ****************************************************************************** * Copyright (c) 2018, Oslandia <infos at oslandia dot com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef MARCHING_SQUARE_LEVEL_GENERATOR_H #define MARCHING_SQUARE_LEVEL_GENERATOR_H #include <vector> #include <limits> #include <cmath> #include <cstdlib> #include "utility.h" namespace marching_squares { template <class Iterator> class Range { public: Range( Iterator b, Iterator e ) : begin_( b ), end_( e ) {} Iterator begin() const { return begin_; } Iterator end() const { return end_; } private: Iterator begin_; Iterator end_; }; template <typename LevelIterator> class RangeIterator { public: RangeIterator( const LevelIterator& parent, int idx ) : parent_( parent ), idx_( idx ) {} // Warning: this is a "pseudo" iterator, since operator* returns a value, not // a reference. This means we cannot have operator-> std::pair<int, double> operator*() const { return std::make_pair( idx_, parent_.level( idx_ ) ); } bool operator!=( const RangeIterator& other ) const { return idx_ != other.idx_; } const RangeIterator& operator++() { idx_++; return *this; } private: const LevelIterator& parent_; int idx_; }; class FixedLevelRangeIterator { public: typedef RangeIterator<FixedLevelRangeIterator> Iterator; FixedLevelRangeIterator( const double* levels, size_t count, double maxLevel = Inf ) : levels_( levels ), count_( count ), maxLevel_( maxLevel ) { } Range<Iterator> range( double min, double max ) const { if ( min > max ) std::swap( min, max ); size_t b = 0; for (; b != count_ && levels_[b] < fudge(levels_[b], min); b++); if ( min == max ) return Range<Iterator>( Iterator( *this, int(b) ), Iterator( *this, int(b) ) ); size_t e = b; for (; e != count_ && levels_[e] <= fudge(levels_[e], max); e++); return Range<Iterator>( Iterator( *this, int(b) ), Iterator( *this, int(e) ) ); } double level( int idx ) const { if ( idx >= int(count_) ) return maxLevel_; return levels_[size_t(idx)]; } private: const double* levels_; size_t count_; double maxLevel_; }; struct IntervalLevelRangeIterator { typedef RangeIterator<IntervalLevelRangeIterator> Iterator; // Construction by a offset and an interval IntervalLevelRangeIterator( double offset, double interval ): offset_( offset ), interval_( interval ) {} Range<Iterator> range( double min, double max ) const { if ( min > max ) std::swap(min, max); // compute the min index, adjusted to the fudged value if needed int i1 = static_cast<int>(ceil((min - offset_) / interval_)); double l1 = fudge( level( i1 ), min ); if ( l1 > min ) i1 = static_cast<int>(ceil((l1 - offset_) / interval_)); Iterator b( *this, i1 ); if ( min == max ) return Range<Iterator>( b, b ); // compute the max index, adjusted to the fudged value if needed int i2 = static_cast<int>(floor((max - offset_) / interval_)+1); double l2 = fudge( level( i2 ), max ); if ( l2 > max ) i2 = static_cast<int>(floor((l2 - offset_) / interval_)+1); Iterator e( *this, i2 ); return Range<Iterator>( b, e ); } double level( int idx ) const { return idx * interval_ + offset_; } private: const double offset_; const double interval_; }; class ExponentialLevelRangeIterator { public: typedef RangeIterator<ExponentialLevelRangeIterator> Iterator; ExponentialLevelRangeIterator( double base ) : base_( base ), base_ln_( std::log( base_ ) ) {} double level( int idx ) const { if ( idx <= 0 ) return 0.0; return std::pow( base_, idx - 1); } Range<Iterator> range( double min, double max ) const { if ( min > max ) std::swap(min, max); int i1 = index1( min ); double l1 = fudge( level( i1 ), min ); if ( l1 > min ) i1 = index1(l1 ); Iterator b( *this, i1 ); if ( min == max ) return Range<Iterator>( b, b ); int i2 = index2( max ); double l2 = fudge( level( i2 ), max ); if ( l2 > max ) i2 = index2( l2 ); Iterator e( *this, i2 ); return Range<Iterator>( b, e ); } private: int index1( double plevel ) const { if ( plevel < 1.0 ) return 1; return static_cast<int>(ceil(std::log( plevel ) / base_ln_))+1; } int index2( double plevel ) const { if ( plevel < 1.0 ) return 0; return static_cast<int>(floor(std::log( plevel ) / base_ln_)+1)+1; } // exponentation base const double base_; const double base_ln_; }; } #endif