EVOLUTION-MANAGER
Edit File: cpl_vsil.cpp
/****************************************************************************** * $Id: cpl_vsil.cpp 27110 2014-03-28 21:29:20Z rouault $ * * Project: VSI Virtual File System * Purpose: Implementation VSI*L File API and other file system access * methods going through file virtualization. * Author: Frank Warmerdam, warmerdam@pobox.com * ****************************************************************************** * Copyright (c) 2005, Frank Warmerdam <warmerdam@pobox.com> * Copyright (c) 2008-2014, Even Rouault <even dot rouault at mines-paris dot org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "cpl_vsi_virtual.h" #include "cpl_multiproc.h" #include "cpl_string.h" #include <string> CPL_CVSID("$Id: cpl_vsil.cpp 27110 2014-03-28 21:29:20Z rouault $"); /************************************************************************/ /* VSIReadDir() */ /************************************************************************/ /** * \brief Read names in a directory. * * This function abstracts access to directory contains. It returns a * list of strings containing the names of files, and directories in this * directory. The resulting string list becomes the responsibility of the * application and should be freed with CSLDestroy() when no longer needed. * * Note that no error is issued via CPLError() if the directory path is * invalid, though NULL is returned. * * This function used to be known as CPLReadDir(), but the old name is now * deprecated. * * @param pszPath the relative, or absolute path of a directory to read. * UTF-8 encoded. * @return The list of entries in the directory, or NULL if the directory * doesn't exist. Filenames are returned in UTF-8 encoding. */ char **VSIReadDir(const char *pszPath) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszPath ); return poFSHandler->ReadDir( pszPath ); } /************************************************************************/ /* VSIReadRecursive() */ /************************************************************************/ typedef struct { char **papszFiles; int nCount; int i; char* pszPath; char* pszDisplayedPath; } VSIReadDirRecursiveTask; /** * \brief Read names in a directory recursively. * * This function abstracts access to directory contents and subdirectories. * It returns a list of strings containing the names of files and directories * in this directory and all subdirectories. The resulting string list becomes * the responsibility of the application and should be freed with CSLDestroy() * when no longer needed. * * Note that no error is issued via CPLError() if the directory path is * invalid, though NULL is returned. * * @param pszPathIn the relative, or absolute path of a directory to read. * UTF-8 encoded. * * @return The list of entries in the directory and subdirectories * or NULL if the directory doesn't exist. Filenames are returned in UTF-8 * encoding. * @since GDAL 1.10.0 * */ char **VSIReadDirRecursive( const char *pszPathIn ) { CPLStringList oFiles = NULL; char **papszFiles = NULL; VSIStatBufL psStatBuf; CPLString osTemp1, osTemp2; int i = 0; int nCount = -1; std::vector<VSIReadDirRecursiveTask> aoStack; char* pszPath = CPLStrdup(pszPathIn); char* pszDisplayedPath = NULL; while(TRUE) { if( nCount < 0 ) { // get listing papszFiles = VSIReadDir( pszPath ); // get files and directories inside listing nCount = papszFiles ? CSLCount( papszFiles ) : 0; i = 0; } for ( ; i < nCount; i++ ) { // build complete file name for stat osTemp1.clear(); osTemp1.append( pszPath ); osTemp1.append( "/" ); osTemp1.append( papszFiles[i] ); // if is file, add it if ( VSIStatL( osTemp1.c_str(), &psStatBuf ) != 0 ) continue; if( VSI_ISREG( psStatBuf.st_mode ) ) { if( pszDisplayedPath ) { osTemp1.clear(); osTemp1.append( pszDisplayedPath ); osTemp1.append( "/" ); osTemp1.append( papszFiles[i] ); oFiles.AddString( osTemp1 ); } else oFiles.AddString( papszFiles[i] ); } else if ( VSI_ISDIR( psStatBuf.st_mode ) ) { // add directory entry osTemp2.clear(); if( pszDisplayedPath ) { osTemp2.append( pszDisplayedPath ); osTemp2.append( "/" ); } osTemp2.append( papszFiles[i] ); osTemp2.append( "/" ); oFiles.AddString( osTemp2.c_str() ); VSIReadDirRecursiveTask sTask; sTask.papszFiles = papszFiles; sTask.nCount = nCount; sTask.i = i; sTask.pszPath = CPLStrdup(pszPath); sTask.pszDisplayedPath = pszDisplayedPath ? CPLStrdup(pszDisplayedPath) : NULL; aoStack.push_back(sTask); CPLFree(pszPath); pszPath = CPLStrdup( osTemp1.c_str() ); char* pszDisplayedPathNew; if( pszDisplayedPath ) pszDisplayedPathNew = CPLStrdup( CPLSPrintf("%s/%s", pszDisplayedPath, papszFiles[i]) ); else pszDisplayedPathNew = CPLStrdup( papszFiles[i] ); CPLFree(pszDisplayedPath); pszDisplayedPath = pszDisplayedPathNew; i = 0; papszFiles = NULL; nCount = -1; break; } } if( nCount >= 0 ) { CSLDestroy( papszFiles ); if( aoStack.size() ) { int iLast = (int)aoStack.size() - 1; CPLFree(pszPath); CPLFree(pszDisplayedPath); nCount = aoStack[iLast].nCount; papszFiles = aoStack[iLast].papszFiles; i = aoStack[iLast].i + 1; pszPath = aoStack[iLast].pszPath; pszDisplayedPath = aoStack[iLast].pszDisplayedPath; aoStack.resize(iLast); } else break; } } CPLFree(pszPath); CPLFree(pszDisplayedPath); return oFiles.StealList(); } /************************************************************************/ /* CPLReadDir() */ /* */ /* This is present only to provide ABI compatability with older */ /* versions. */ /************************************************************************/ #undef CPLReadDir CPL_C_START char CPL_DLL **CPLReadDir( const char *pszPath ); CPL_C_END char **CPLReadDir( const char *pszPath ) { return VSIReadDir(pszPath); } /************************************************************************/ /* VSIMkdir() */ /************************************************************************/ /** * \brief Create a directory. * * Create a new directory with the indicated mode. The mode is ignored * on some platforms. A reasonable default mode value would be 0666. * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX mkdir() function. * * @param pszPathname the path to the directory to create. UTF-8 encoded. * @param mode the permissions mode. * * @return 0 on success or -1 on an error. */ int VSIMkdir( const char *pszPathname, long mode ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszPathname ); return poFSHandler->Mkdir( pszPathname, mode ); } /************************************************************************/ /* VSIUnlink() */ /*************************a***********************************************/ /** * \brief Delete a file. * * Deletes a file object from the file system. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX unlink() function. * * @param pszFilename the path of the file to be deleted. UTF-8 encoded. * * @return 0 on success or -1 on an error. */ int VSIUnlink( const char * pszFilename ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszFilename ); return poFSHandler->Unlink( pszFilename ); } /************************************************************************/ /* VSIRename() */ /************************************************************************/ /** * \brief Rename a file. * * Renames a file object in the file system. It should be possible * to rename a file onto a new filesystem, but it is safest if this * function is only used to rename files that remain in the same directory. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX rename() function. * * @param oldpath the name of the file to be renamed. UTF-8 encoded. * @param newpath the name the file should be given. UTF-8 encoded. * * @return 0 on success or -1 on an error. */ int VSIRename( const char * oldpath, const char * newpath ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( oldpath ); return poFSHandler->Rename( oldpath, newpath ); } /************************************************************************/ /* VSIRmdir() */ /************************************************************************/ /** * \brief Delete a directory. * * Deletes a directory object from the file system. On some systems * the directory must be empty before it can be deleted. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX rmdir() function. * * @param pszDirname the path of the directory to be deleted. UTF-8 encoded. * * @return 0 on success or -1 on an error. */ int VSIRmdir( const char * pszDirname ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszDirname ); return poFSHandler->Rmdir( pszDirname ); } /************************************************************************/ /* VSIStatL() */ /************************************************************************/ /** * \brief Get filesystem object info. * * Fetches status information about a filesystem object (file, directory, etc). * The returned information is placed in the VSIStatBufL structure. For * portability only the st_size (size in bytes), and st_mode (file type). * This method is similar to VSIStat(), but will work on large files on * systems where this requires special calls. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX stat() function. * * @param pszFilename the path of the filesystem object to be queried. UTF-8 encoded. * @param psStatBuf the structure to load with information. * * @return 0 on success or -1 on an error. */ int VSIStatL( const char * pszFilename, VSIStatBufL *psStatBuf ) { return VSIStatExL(pszFilename, psStatBuf, 0); } /************************************************************************/ /* VSIStatExL() */ /************************************************************************/ /** * \brief Get filesystem object info. * * Fetches status information about a filesystem object (file, directory, etc). * The returned information is placed in the VSIStatBufL structure. For * portability only the st_size (size in bytes), and st_mode (file type). * This method is similar to VSIStat(), but will work on large files on * systems where this requires special calls. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX stat() function, with an extra parameter to specify * which information is needed, which offers a potential for speed optimizations * on specialized and potentially slow virtual filesystem objects (/vsigzip/, /vsicurl/) * * @param pszFilename the path of the filesystem object to be queried. UTF-8 encoded. * @param psStatBuf the structure to load with information. * @param nFlags 0 to get all information, or VSI_STAT_EXISTS_FLAG, VSI_STAT_NATURE_FLAG or * VSI_STAT_SIZE_FLAG, or a combination of those to get partial info. * * @return 0 on success or -1 on an error. * * @since GDAL 1.8.0 */ int VSIStatExL( const char * pszFilename, VSIStatBufL *psStatBuf, int nFlags ) { char szAltPath[4]; /* enable to work on "C:" as if it were "C:\" */ if( strlen(pszFilename) == 2 && pszFilename[1] == ':' ) { szAltPath[0] = pszFilename[0]; szAltPath[1] = pszFilename[1]; szAltPath[2] = '\\'; szAltPath[3] = '\0'; pszFilename = szAltPath; } VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszFilename ); if (nFlags == 0) nFlags = VSI_STAT_EXISTS_FLAG | VSI_STAT_NATURE_FLAG | VSI_STAT_SIZE_FLAG; return poFSHandler->Stat( pszFilename, psStatBuf, nFlags ); } /************************************************************************/ /* VSIIsCaseSensitiveFS() */ /************************************************************************/ /** * \brief Returns if the filenames of the filesystem are case sensitive. * * This method retrieves to which filesystem belongs the passed filename * and return TRUE if the filenames of that filesystem are case sensitive. * * Currently, this will return FALSE only for Windows real filenames. Other * VSI virtual filesystems are case sensitive. * * This methods avoid ugly #ifndef WIN32 / #endif code, that is wrong when * dealing with virtual filenames. * * @param pszFilename the path of the filesystem object to be tested. UTF-8 encoded. * * @return TRUE if the filenames of the filesystem are case sensitive. * * @since GDAL 1.8.0 */ int VSIIsCaseSensitiveFS( const char * pszFilename ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszFilename ); return poFSHandler->IsCaseSensitive( pszFilename ); } /************************************************************************/ /* VSIFOpenL() */ /************************************************************************/ /** * \brief Open file. * * This function opens a file with the desired access. Large files (larger * than 2GB) should be supported. Binary access is always implied and * the "b" does not need to be included in the pszAccess string. * * Note that the "VSILFILE *" returned since GDAL 1.8.0 by this function is * *NOT* a standard C library FILE *, and cannot be used with any functions * other than the "VSI*L" family of functions. They aren't "real" FILE objects. * * On windows it is possible to define the configuration option * GDAL_FILE_IS_UTF8 to have pszFilename treated as being in the local * encoding instead of UTF-8, retoring the pre-1.8.0 behavior of VSIFOpenL(). * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fopen() function. * * @param pszFilename the file to open. UTF-8 encoded. * @param pszAccess access requested (ie. "r", "r+", "w". * * @return NULL on failure, or the file handle. */ VSILFILE *VSIFOpenL( const char * pszFilename, const char * pszAccess ) { VSIFilesystemHandler *poFSHandler = VSIFileManager::GetHandler( pszFilename ); VSILFILE* fp = (VSILFILE *) poFSHandler->Open( pszFilename, pszAccess ); VSIDebug3( "VSIFOpenL(%s,%s) = %p", pszFilename, pszAccess, fp ); return fp; } /************************************************************************/ /* VSIFCloseL() */ /************************************************************************/ /** * \brief Close file. * * This function closes the indicated file. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fclose() function. * * @param fp file handle opened with VSIFOpenL(). * * @return 0 on success or -1 on failure. */ int VSIFCloseL( VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; VSIDebug1( "VSICloseL(%p)", fp ); int nResult = poFileHandle->Close(); delete poFileHandle; return nResult; } /************************************************************************/ /* VSIFSeekL() */ /************************************************************************/ /** * \brief Seek to requested offset. * * Seek to the desired offset (nOffset) in the indicated file. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fseek() call. * * @param fp file handle opened with VSIFOpenL(). * @param nOffset offset in bytes. * @param nWhence one of SEEK_SET, SEEK_CUR or SEEK_END. * * @return 0 on success or -1 one failure. */ int VSIFSeekL( VSILFILE * fp, vsi_l_offset nOffset, int nWhence ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Seek( nOffset, nWhence ); } /************************************************************************/ /* VSIFTellL() */ /************************************************************************/ /** * \brief Tell current file offset. * * Returns the current file read/write offset in bytes from the beginning of * the file. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX ftell() call. * * @param fp file handle opened with VSIFOpenL(). * * @return file offset in bytes. */ vsi_l_offset VSIFTellL( VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Tell(); } /************************************************************************/ /* VSIRewindL() */ /************************************************************************/ void VSIRewindL( VSILFILE * fp ) { VSIFSeekL( fp, 0, SEEK_SET ); } /************************************************************************/ /* VSIFFlushL() */ /************************************************************************/ /** * \brief Flush pending writes to disk. * * For files in write or update mode and on filesystem types where it is * applicable, all pending output on the file is flushed to the physical disk. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fflush() call. * * @param fp file handle opened with VSIFOpenL(). * * @return 0 on success or -1 on error. */ int VSIFFlushL( VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Flush(); } /************************************************************************/ /* VSIFReadL() */ /************************************************************************/ /** * \brief Read bytes from file. * * Reads nCount objects of nSize bytes from the indicated file at the * current offset into the indicated buffer. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fread() call. * * @param pBuffer the buffer into which the data should be read (at least * nCount * nSize bytes in size. * @param nSize size of objects to read in bytes. * @param nCount number of objects to read. * @param fp file handle opened with VSIFOpenL(). * * @return number of objects successfully read. */ size_t VSIFReadL( void * pBuffer, size_t nSize, size_t nCount, VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Read( pBuffer, nSize, nCount ); } /************************************************************************/ /* VSIFReadMultiRangeL() */ /************************************************************************/ /** * \brief Read several ranges of bytes from file. * * Reads nRanges objects of panSizes[i] bytes from the indicated file at the * offset panOffsets[i] into the buffer ppData[i]. * * Ranges must be sorted in ascending start offset, and must not overlap each * other. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory or /vsicurl/. * * @param nRanges number of ranges to read. * @param ppData array of nRanges buffer into which the data should be read * (ppData[i] must be at list panSizes[i] bytes). * @param panOffsets array of nRanges offsets at which the data should be read. * @param panSizes array of nRanges sizes of objects to read (in bytes). * @param fp file handle opened with VSIFOpenL(). * * @return 0 in case of success, -1 otherwise. * @since GDAL 1.9.0 */ int VSIFReadMultiRangeL( int nRanges, void ** ppData, const vsi_l_offset* panOffsets, const size_t* panSizes, VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->ReadMultiRange( nRanges, ppData, panOffsets, panSizes ); } /************************************************************************/ /* VSIFWriteL() */ /************************************************************************/ /** * \brief Write bytes to file. * * Writess nCount objects of nSize bytes to the indicated file at the * current offset into the indicated buffer. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX fwrite() call. * * @param pBuffer the buffer from which the data should be written (at least * nCount * nSize bytes in size. * @param nSize size of objects to read in bytes. * @param nCount number of objects to read. * @param fp file handle opened with VSIFOpenL(). * * @return number of objects successfully written. */ size_t VSIFWriteL( const void *pBuffer, size_t nSize, size_t nCount, VSILFILE *fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Write( pBuffer, nSize, nCount ); } /************************************************************************/ /* VSIFEofL() */ /************************************************************************/ /** * \brief Test for end of file. * * Returns TRUE (non-zero) if an end-of-file condition occured during the * previous read operation. The end-of-file flag is cleared by a successfull * VSIFSeekL() call. * * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX feof() call. * * @param fp file handle opened with VSIFOpenL(). * * @return TRUE if at EOF else FALSE. */ int VSIFEofL( VSILFILE * fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Eof(); } /************************************************************************/ /* VSIFTruncateL() */ /************************************************************************/ /** * \brief Truncate/expand the file to the specified size * This method goes through the VSIFileHandler virtualization and may * work on unusual filesystems such as in memory. * * Analog of the POSIX ftruncate() call. * * @param fp file handle opened with VSIFOpenL(). * @param nNewSize new size in bytes. * * @return 0 on success * @since GDAL 1.9.0 */ int VSIFTruncateL( VSILFILE * fp, vsi_l_offset nNewSize ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->Truncate(nNewSize); } /************************************************************************/ /* VSIFPrintfL() */ /************************************************************************/ /** * \brief Formatted write to file. * * Provides fprintf() style formatted output to a VSI*L file. This formats * an internal buffer which is written using VSIFWriteL(). * * Analog of the POSIX fprintf() call. * * @param fp file handle opened with VSIFOpenL(). * @param pszFormat the printf style format string. * * @return the number of bytes written or -1 on an error. */ int VSIFPrintfL( VSILFILE *fp, const char *pszFormat, ... ) { va_list args; CPLString osResult; va_start( args, pszFormat ); osResult.vPrintf( pszFormat, args ); va_end( args ); return VSIFWriteL( osResult.c_str(), 1, osResult.length(), fp ); } /************************************************************************/ /* VSIFPutcL() */ /************************************************************************/ int VSIFPutcL( int nChar, VSILFILE * fp ) { unsigned char cChar = (unsigned char)nChar; return VSIFWriteL(&cChar, 1, 1, fp); } /************************************************************************/ /* VSIIngestFile() */ /************************************************************************/ /** * \brief Ingest a file into memory. * * Read the whole content of a file into a memory buffer. * * Either fp or pszFilename can be NULL, but not both at the same time. * * If fp is passed non-NULL, it is the responsibility of the caller to * close it. * * If non-NULL, the returned buffer is guaranteed to be NUL-terminated. * * @param fp file handle opened with VSIFOpenL(). * @param pszFilename filename. * @param ppabyRet pointer to the target buffer. *ppabyRet must be freed with * VSIFree() * @param pnSize pointer to variable to store the file size. May be NULL. * @param nMaxSize maximum size of file allowed. If no limit, set to a negative * value. * * @return TRUE in case of success. * * @since GDAL 1.11 */ int VSIIngestFile( VSILFILE* fp, const char* pszFilename, GByte** ppabyRet, vsi_l_offset* pnSize, GIntBig nMaxSize) { vsi_l_offset nDataLen = 0; int bFreeFP = FALSE; if( fp == NULL && pszFilename == NULL ) return FALSE; if( ppabyRet == NULL ) return FALSE; *ppabyRet = NULL; if( pnSize != NULL ) *pnSize = 0; if( NULL == fp ) { fp = VSIFOpenL( pszFilename, "rb" ); if( NULL == fp ) { CPLError( CE_Failure, CPLE_FileIO, "Cannot open file '%s'", pszFilename ); return FALSE; } bFreeFP = TRUE; } else VSIFSeekL(fp, 0, SEEK_SET); if( pszFilename == NULL || strcmp(pszFilename, "/vsistdin/") == 0 ) { vsi_l_offset nDataAlloc = 0; VSIFSeekL( fp, 0, SEEK_SET ); while(TRUE) { if( nDataLen + 8192 + 1 > nDataAlloc ) { nDataAlloc = (nDataAlloc * 4) / 3 + 8192 + 1; if( nDataAlloc > (vsi_l_offset)(size_t)nDataAlloc ) { CPLError( CE_Failure, CPLE_AppDefined, "Input file too large to be opened" ); VSIFree( *ppabyRet ); *ppabyRet = NULL; if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } GByte* pabyNew = (GByte*)VSIRealloc(*ppabyRet, nDataAlloc); if( pabyNew == NULL ) { CPLError( CE_Failure, CPLE_OutOfMemory, "Cannot allocated " CPL_FRMT_GIB " bytes", nDataAlloc ); VSIFree( *ppabyRet ); *ppabyRet = NULL; if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } *ppabyRet = pabyNew; } int nRead = (int)VSIFReadL( *ppabyRet + nDataLen, 1, 8192, fp ); nDataLen += nRead; if ( nMaxSize >= 0 && nDataLen > (vsi_l_offset)nMaxSize ) { CPLError( CE_Failure, CPLE_AppDefined, "Input file too large to be opened" ); VSIFree( *ppabyRet ); *ppabyRet = NULL; if( pnSize != NULL ) *pnSize = 0; if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } if( pnSize != NULL ) *pnSize += nRead; (*ppabyRet)[nDataLen] = '\0'; if( nRead == 0 ) break; } } else { VSIFSeekL( fp, 0, SEEK_END ); nDataLen = VSIFTellL( fp ); // With "large" VSI I/O API we can read data chunks larger than VSIMalloc // could allocate. Catch it here. if ( nDataLen > (vsi_l_offset)(size_t)nDataLen || (nMaxSize >= 0 && nDataLen > (vsi_l_offset)nMaxSize) ) { CPLError( CE_Failure, CPLE_AppDefined, "Input file too large to be opened" ); if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } VSIFSeekL( fp, 0, SEEK_SET ); *ppabyRet = (GByte*)VSIMalloc((size_t)(nDataLen + 1)); if( NULL == *ppabyRet ) { CPLError( CE_Failure, CPLE_OutOfMemory, "Cannot allocated " CPL_FRMT_GIB " bytes", nDataLen + 1 ); if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } (*ppabyRet)[nDataLen] = '\0'; if( ( nDataLen != VSIFReadL( *ppabyRet, 1, (size_t)nDataLen, fp ) ) ) { CPLError( CE_Failure, CPLE_FileIO, "Cannot read " CPL_FRMT_GIB " bytes", nDataLen ); VSIFree( *ppabyRet ); *ppabyRet = NULL; if( bFreeFP ) VSIFCloseL( fp ); return FALSE; } if( pnSize != NULL ) *pnSize = nDataLen; } if( bFreeFP ) VSIFCloseL( fp ); return TRUE; } /************************************************************************/ /* VSIFGetNativeFileDescriptorL() */ /************************************************************************/ /** * \brief Returns the "native" file descriptor for the virtual handle. * * This will only return a non-NULL value for "real" files handled by the * operating system (to be opposed to GDAL virtual file systems). * * On POSIX systems, this will be a integer value ("fd") cast as a void*. * On Windows systems, this will be the HANDLE. * * @param fp file handle opened with VSIFOpenL(). * * @return the native file descriptor, or NULL. */ void *VSIFGetNativeFileDescriptorL( VSILFILE* fp ) { VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp; return poFileHandle->GetNativeFileDescriptor(); } /************************************************************************/ /* ==================================================================== */ /* VSIFileManager() */ /* ==================================================================== */ /************************************************************************/ /* ** Notes on Multithreading: ** ** The VSIFileManager maintains a list of file type handlers (mem, large ** file, etc). It should be thread safe as long as all the handlers are ** instantiated before multiple threads begin to operate. **/ /************************************************************************/ /* VSIFileManager() */ /************************************************************************/ VSIFileManager::VSIFileManager() { poDefaultHandler = NULL; } /************************************************************************/ /* ~VSIFileManager() */ /************************************************************************/ VSIFileManager::~VSIFileManager() { std::map<std::string,VSIFilesystemHandler*>::const_iterator iter; for( iter = oHandlers.begin(); iter != oHandlers.end(); ++iter ) { delete iter->second; } delete poDefaultHandler; } /************************************************************************/ /* Get() */ /************************************************************************/ static VSIFileManager *poManager = NULL; static void* hVSIFileManagerMutex = NULL; VSIFileManager *VSIFileManager::Get() { static volatile int nConstructerPID = 0; if( poManager != NULL ) { if( nConstructerPID != 0 ) { int nCurrentPID = (int)CPLGetPID(); if( nConstructerPID != nCurrentPID ) { //printf("Thread %d: Waiting for VSIFileManager to be finished by other thread.\n", nCurrentPID); { CPLMutexHolder oHolder( &hVSIFileManagerMutex ); } //printf("Thread %d: End of wait for VSIFileManager construction to be finished\n", nCurrentPID); CPLAssert(nConstructerPID == 0); } } return poManager; } CPLMutexHolder oHolder2( &hVSIFileManagerMutex ); if( poManager == NULL ) { nConstructerPID = (int)CPLGetPID(); //printf("Thread %d: VSIFileManager in construction\n", nConstructerPID); poManager = new VSIFileManager; VSIInstallLargeFileHandler(); VSIInstallSubFileHandler(); VSIInstallMemFileHandler(); #ifdef HAVE_LIBZ VSIInstallGZipFileHandler(); VSIInstallZipFileHandler(); #endif #ifdef HAVE_CURL VSIInstallCurlFileHandler(); VSIInstallCurlStreamingFileHandler(); #endif VSIInstallStdinHandler(); VSIInstallStdoutHandler(); VSIInstallSparseFileHandler(); VSIInstallTarFileHandler(); //printf("Thread %d: VSIFileManager construction finished\n", nConstructerPID); nConstructerPID = 0; } return poManager; } /************************************************************************/ /* GetHandler() */ /************************************************************************/ VSIFilesystemHandler *VSIFileManager::GetHandler( const char *pszPath ) { VSIFileManager *poThis = Get(); std::map<std::string,VSIFilesystemHandler*>::const_iterator iter; int nPathLen = strlen(pszPath); for( iter = poThis->oHandlers.begin(); iter != poThis->oHandlers.end(); ++iter ) { const char* pszIterKey = iter->first.c_str(); int nIterKeyLen = iter->first.size(); if( strncmp(pszPath,pszIterKey,nIterKeyLen) == 0 ) return iter->second; /* "/vsimem\foo" should be handled as "/vsimem/foo" */ if (nIterKeyLen && nPathLen > nIterKeyLen && pszIterKey[nIterKeyLen-1] == '/' && pszPath[nIterKeyLen-1] == '\\' && strncmp(pszPath,pszIterKey,nIterKeyLen-1) == 0 ) return iter->second; /* /vsimem should be treated as a match for /vsimem/ */ if( nPathLen == nIterKeyLen - 1 && strncmp(pszPath,pszIterKey,nIterKeyLen-1) == 0 ) return iter->second; } return poThis->poDefaultHandler; } /************************************************************************/ /* InstallHandler() */ /************************************************************************/ void VSIFileManager::InstallHandler( const std::string& osPrefix, VSIFilesystemHandler *poHandler ) { if( osPrefix == "" ) Get()->poDefaultHandler = poHandler; else Get()->oHandlers[osPrefix] = poHandler; } /************************************************************************/ /* VSICleanupFileManager() */ /************************************************************************/ void VSICleanupFileManager() { if( poManager ) { delete poManager; poManager = NULL; } if( hVSIFileManagerMutex != NULL ) { CPLDestroyMutex(hVSIFileManagerMutex); hVSIFileManagerMutex = NULL; } } /************************************************************************/ /* ReadMultiRange() */ /************************************************************************/ int VSIVirtualHandle::ReadMultiRange( int nRanges, void ** ppData, const vsi_l_offset* panOffsets, const size_t* panSizes ) { int nRet = 0; vsi_l_offset nCurOffset = Tell(); for(int i=0;i<nRanges;i++) { if (Seek(panOffsets[i], SEEK_SET) < 0) { nRet = -1; break; } size_t nRead = Read(ppData[i], 1, panSizes[i]); if (panSizes[i] != nRead) { nRet = -1; break; } } Seek(nCurOffset, SEEK_SET); return nRet; }