EVOLUTION-MANAGER
Edit File: win32_mutex.cpp
/****************************************************************************** * * Purpose: Implementation of pthreads based mutex. * ****************************************************************************** * Copyright (c) 2009 * PCI Geomatics, 50 West Wilmot Street, Richmond Hill, Ont, Canada * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "pcidsk_mutex.h" #include "pcidsk_exception.h" #include <windows.h> /************************************************************************/ /* Win32Mutex */ /************************************************************************/ class Win32Mutex : public PCIDSK::Mutex { private: HANDLE hMutex; public: Win32Mutex(); ~Win32Mutex(); int Acquire(void) override; int Release(void) override; }; /************************************************************************/ /* Win32Mutex() */ /************************************************************************/ Win32Mutex::Win32Mutex() { hMutex = CreateMutex( NULL, 1, NULL ); Release(); // it is created acquired, but we want it free. } /************************************************************************/ /* ~PThreadMutex() */ /************************************************************************/ Win32Mutex::~Win32Mutex() { if( hMutex ) CloseHandle( hMutex ); } /************************************************************************/ /* Release() */ /************************************************************************/ int Win32Mutex::Release() { ReleaseMutex( hMutex ); return 1; } /************************************************************************/ /* Acquire() */ /************************************************************************/ int Win32Mutex::Acquire() { DWORD hr; hr = WaitForSingleObject( hMutex, (int) (3600 * 1000) ); if( hr != 0 ) PCIDSK::ThrowPCIDSKException( "Failed to acquire mutex in 3600s." ); return 1; } /************************************************************************/ /* DefaultCreateMutex() */ /************************************************************************/ PCIDSK::Mutex *PCIDSK::DefaultCreateMutex(void) { return new Win32Mutex(); }