EVOLUTION-MANAGER
Edit File: noding.h
/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2006 Refractions Research Inc. * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * * Kept for backward compatibility, avoid to include * directly, include <geos/noding/whatever.h> instead. * **********************************************************************/ #ifndef GEOS_NODING_H #define GEOS_NODING_H //#include <geos/noding/IntersectionAdder.h> //#include <geos/noding/IntersectionFinderAdder.h> //#include <geos/noding/IteratedNoder.h> //#include <geos/noding/MCIndexNoder.h> //#include <geos/noding/Noder.h> //#include <geos/noding/NodingValidator.h> //#include <geos/noding/Octant.h> //#include <geos/noding/ScaledNoder.h> //#include <geos/noding/SegmentIntersector.h> //#include <geos/noding/SegmentNode.h> //#include <geos/noding/SegmentNodeList.h> //#include <geos/noding/SegmentString.h> //#include <geos/noding/SimpleNoder.h> //#include <geos/noding/SinglePassNoder.h> namespace geos { /// Classes to compute nodings for arrangements of line segments and line segment sequences. namespace noding { // geos.noding } // namespace geos.noding } // namespace geos #endif