EVOLUTION-MANAGER
Edit File: EdgeSetNoder.h
/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2006 Refractions Research Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * *********************************************************************** * * Last port: operation/overlay/EdgeSetNoder.java rev. 1.12 (JTS-1.10) * **********************************************************************/ #ifndef GEOS_OP_OVERLAY_EDGESETNODER_H #define GEOS_OP_OVERLAY_EDGESETNODER_H #include <geos/export.h> #include <vector> // Forward declarations namespace geos { namespace geomgraph { class Edge; } namespace algorithm { class LineIntersector; } } namespace geos { namespace operation { // geos::operation namespace overlay { // geos::operation::overlay /** \brief * Nodes a set of edges. * * Takes one or more sets of edges and constructs a * new set of edges consisting of all the split edges created by * noding the input edges together */ class GEOS_DLL EdgeSetNoder { private: algorithm::LineIntersector *li; std::vector<geomgraph::Edge*>* inputEdges; public: EdgeSetNoder(algorithm::LineIntersector *newLi) : li(newLi), inputEdges(new std::vector<geomgraph::Edge*>()) {} ~EdgeSetNoder() { delete inputEdges; // TODO: avoid heap allocation } void addEdges(std::vector<geomgraph::Edge*> *edges); std::vector<geomgraph::Edge*>* getNodedEdges(); }; } // namespace geos::operation::overlay } // namespace geos::operation } // namespace geos #endif // ndef GEOS_OP_OVERLAY_EDGESETNODER_H