EVOLUTION-MANAGER
Edit File: wag3.cpp
#define PJ_LIB__ #include <errno.h> #include <math.h> #include "proj.h" #include "proj_internal.h" PROJ_HEAD(wag3, "Wagner III") "\n\tPCyl, Sph\n\tlat_ts="; #define TWOTHIRD 0.6666666666666666666667 namespace { // anonymous namespace struct pj_opaque { double C_x; }; } // anonymous namespace static PJ_XY wag3_s_forward (PJ_LP lp, PJ *P) { /* Spheroidal, forward */ PJ_XY xy = {0.0,0.0}; xy.x = static_cast<struct pj_opaque*>(P->opaque)->C_x * lp.lam * cos(TWOTHIRD * lp.phi); xy.y = lp.phi; return xy; } static PJ_LP wag3_s_inverse (PJ_XY xy, PJ *P) { /* Spheroidal, inverse */ PJ_LP lp = {0.0,0.0}; lp.phi = xy.y; lp.lam = xy.x / (static_cast<struct pj_opaque*>(P->opaque)->C_x * cos(TWOTHIRD * lp.phi)); return lp; } PJ *PROJECTION(wag3) { double ts; struct pj_opaque *Q = static_cast<struct pj_opaque*>(pj_calloc (1, sizeof (struct pj_opaque))); if (nullptr==Q) return pj_default_destructor(P, ENOMEM); P->opaque = Q; ts = pj_param (P->ctx, P->params, "rlat_ts").f; static_cast<struct pj_opaque*>(P->opaque)->C_x = cos (ts) / cos (2.*ts/3.); P->es = 0.; P->inv = wag3_s_inverse; P->fwd = wag3_s_forward; return P; }