EVOLUTION-MANAGER
Edit File: mediaEncoder.h
#ifndef MEDIAENCODER_H_ #define MEDIAENCODER_H_ #include "definition.h" #include "mediaConverter.h" class MediaEncoder : public MediaConverter { bool useFixBunches; uint32 bunchsize; public: MediaEncoder(); virtual ~MediaEncoder(); void setBunchsize(uint32 bunchsize); void useVariableBunches(); }; #endif /*MEDIAENCODER_H_*/