EVOLUTION-MANAGER
Edit File: fileRepository.h
/* * FileRepository is used to read or write a local file * * Copyright (C) 2008 Joern Seger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef FILEREPOSITORY_H_ #define FILEREPOSITORY_H_ #include <stdio.h> #include "definition.h" #include "mediaRepository.h" #include "rawMediaPacket.h" class FileRepository : public MediaRepository { FILE* fileDescriptor; std::string filename; uint32 bunchSize; bool eof; public: FileRepository(); FileRepository(const std::string& filename, MediaDirection_t type); virtual ~FileRepository(); virtual MediaUnit& operator<<(RawMediaPacket& packet); virtual MediaUnit& operator>>(RawMediaPacket& packet); virtual void setBunchSize(uint32 bunchSize); virtual uint32 getBunchSize(); virtual void close(); bool isEndOfFile(); }; #endif /*FILEREPOSITORY_H_*/