EVOLUTION-MANAGER
Edit File: gcellrep.c
#include "csf.h" #include "csfimpl.h" /* get cell representation * RgetCellRepr returns the in-file cell representation. * returns the cell representation */ CSF_CR RgetCellRepr( const MAP *map) /* map handle */ { return(map->raster.cellRepr); } /* get cell representation as set by RuseAs * RgetUseCellRepr returns the cell representation as set by RuseAs * returns the cell representation as set by RuseAs */ CSF_CR RgetUseCellRepr( const MAP *map) /* map handle */ { return(map->appCR); }