EVOLUTION-MANAGER
Edit File: discord.lua
-- -- (C) 2020 - ntop.org -- require "lua_utils" local json = require "dkjson" local format_utils = require "format_utils" local alert_utils = require "alert_utils" local endpoint_key = "discord" local discord = { name = "Discord", -- A human readable name which will be shown in the UI -- (1) Endpoint (see https://birdie0.github.io/discord-webhooks-guide/tools/curl.html) endpoint_params = { -- Define here the endpoint parameters used in the endpoint GUI { param_name = "discord_url" }, }, endpoint_template = { script_key = endpoint_key, -- Unique string key -- Filename of the GUI block for this endpoint -- relative pathname to discord_alert_endpoint/templates/discord_endpoint.template template_name = "discord_endpoint.template" }, -- (2) Recipient recipient_params = { -- Define here the endpoint parameters used in the recipient GUI { param_name = "discord_username" } }, recipient_template = { script_key = endpoint_key, -- Unique string key template_name = "discord_recipient.template" }, } -- ############################################## -- How often this script will be called (in seconds) for checking if there are messages to be processes discord.EXPORT_FREQUENCY = 5 -- ############################################## -- @brief Returns the desided formatted output for recipient params function discord.format_recipient_params(recipient_params) return string.format("%s (%s)", recipient_params.discord_username, discord.name) end -- ############################################## -- Extract settings from recipients and place them on a simple datastructure local function readSettings(recipient) local settings = { -- Endpoint url = recipient.endpoint_conf.discord_url, -- this information is coming from the endpoint configuration recipient.endpoint_conf. ... -- Recipient discord_username = recipient.recipient_params.discord_username, -- (**) this information is coming from the recipient configuration recipient.recipient_params. ... } return settings end -- ############################################## -- Function called whenever a message has to be sent out to discord function discord.sendMessage(message_body, settings) local rc = false local retry_attempts = 3 local username = settings.discord_username:gsub("%s+", "") -- Zap spaces if isEmptyString(settings.url) then return false end -- Discord usernames don't have spaces. This line of code will be removed when -- (***) will be solved and the input will be clean while retry_attempts > 0 do local message = { content = message_body, } if(username ~= "") then message.username = username end local msg = json.encode(message) local post_rc = ntop.httpPost(settings.url, msg) if post_rc then if post_rc.RESPONSE_CODE == 204 then -- Success rc = true break elseif post_rc.RESPONSE_CODE == 429 then -- Too many requests, don't retry as this would cause the situation to worsen -- https://httpstatuses.com/429 return false, "Too many requests" end end retry_attempts = retry_attempts - 1 end return rc end -- ############################################## local function formatDiscordMessage(alert) local msg = format_utils.formatMessage(alert, {nohtml=true, add_cr=true, no_bracket_around_date=true, emoji=true, show_entity=true}) return(msg) end -- ############################################## -- Function called periodically to process queued alerts to be delivered via Discord function discord.dequeueRecipientAlerts(recipient, budget) local start_time = os.time() local sent = 0 local more_available = true local budget_used = 0 local settings = readSettings(recipient) local max_alerts_per_request = 1 -- collapse up to X alerts per request -- Dequeue alerts up to budget x max_alerts_per_request -- Note: in this case budget is the number of email to send while budget_used <= budget and more_available do local diff = os.time() - start_time if diff >= 5 then break end -- Dequeue max_alerts_per_request notifications local notifications = {} local i = 0 while i < max_alerts_per_request do local notification = ntop.recipient_dequeue(recipient.recipient_id) if notification then if alert_utils.filter_notification(notification, recipient.recipient_id) then notifications[#notifications + 1] = notification.alert i = i + 1 end else break end end if not notifications or #notifications == 0 then more_available = false break end local alerts = {} for _, json_message in ipairs(notifications) do table.insert(alerts, formatDiscordMessage(json.decode(json_message))) end local res, msg = discord.sendMessage(table.concat(alerts, "\n"), settings) if not res then return {success = false, error_message = msg or "Unable to send alerts to Discord"} end -- Remove the processed messages from the queue budget_used = budget_used + #notifications sent = sent + 1 end return {success = true, more_available = more_available} end -- ############################################## -- This is a testing function invoked by the web GUI whenever a test message has to be sent out function discord.runTest(recipient) local message_info local settings = readSettings(recipient) local success = discord.sendMessage("test", settings) if not success then message_info = i18n("discord_alert_endpoint.discord_send_error") end return success, message_info end -- ############################################## return discord