EVOLUTION-MANAGER
Edit File: housekeeping.lua
-- -- (C) 2013-24 - ntop.org -- -- This script is used to perform activities that are low -- priority with respect to second.lua but that require -- near realtime execution. -- This script is executed every 3 seconds -- local dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path local scripts_triggers = require "scripts_triggers" -- Run this script for a while before quitting (this reduces load on Lua VM infrastructure) local periodicity = 3 local num_runs = 60 / periodicity local sleep_duration = periodicity * 1000 for i = 1, num_runs do if (ntop.isShuttingDown()) then break end local now = os.time() -- Check and possibly reload changed preferences if (scripts_triggers.arePrefsChanged()) then local prefs_reload_utils = require "prefs_reload_utils" prefs_reload_utils.check_reload_prefs() end if (scripts_triggers.checkReloadLists()) then local lists_utils = require "lists_utils" lists_utils.checkReloadLists() end if scripts_triggers.isRecordingAvailable() then local recording_utils = require "recording_utils" recording_utils.checkExtractionJobs() end if ntop.isPro() and not ntop.isnEdge() then if ntop.timeToRefreshIPSRules() then package.path = dirs.installdir .. "/pro/scripts/lua/modules/?.lua;" .. package.path local policy_utils = require "policy_utils" policy_utils.broadcast_ips_rules() end end ntop.msleep(sleep_duration) end