EVOLUTION-MANAGER
Edit File: StableNorm.h
// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef EIGEN_STABLENORM_H #define EIGEN_STABLENORM_H #if EIGEN_HAS_CXX11_ATOMIC #include <atomic> #endif namespace Eigen { namespace internal { template<typename ExpressionType, typename Scalar> inline void stable_norm_kernel(const ExpressionType& bl, Scalar& ssq, Scalar& scale, Scalar& invScale) { Scalar maxCoeff = bl.cwiseAbs().maxCoeff(); if(maxCoeff>scale) { ssq = ssq * numext::abs2(scale/maxCoeff); Scalar tmp = Scalar(1)/maxCoeff; if(tmp > NumTraits<Scalar>::highest()) { invScale = NumTraits<Scalar>::highest(); scale = Scalar(1)/invScale; } else if(maxCoeff>NumTraits<Scalar>::highest()) // we got a INF { invScale = Scalar(1); scale = maxCoeff; } else { scale = maxCoeff; invScale = tmp; } } else if(maxCoeff!=maxCoeff) // we got a NaN { scale = maxCoeff; } // TODO if the maxCoeff is much much smaller than the current scale, // then we can neglect this sub vector if(scale>Scalar(0)) // if scale==0, then bl is 0 ssq += (bl*invScale).squaredNorm(); } template<typename VectorType, typename RealScalar> void stable_norm_impl_inner_step(const VectorType &vec, RealScalar& ssq, RealScalar& scale, RealScalar& invScale) { typedef typename VectorType::Scalar Scalar; const Index blockSize = 4096; typedef typename internal::nested_eval<VectorType,2>::type VectorTypeCopy; typedef typename internal::remove_all<VectorTypeCopy>::type VectorTypeCopyClean; const VectorTypeCopy copy(vec); enum { CanAlign = ( (int(VectorTypeCopyClean::Flags)&DirectAccessBit) || (int(internal::evaluator<VectorTypeCopyClean>::Alignment)>0) // FIXME Alignment)>0 might not be enough ) && (blockSize*sizeof(Scalar)*2<EIGEN_STACK_ALLOCATION_LIMIT) && (EIGEN_MAX_STATIC_ALIGN_BYTES>0) // if we cannot allocate on the stack, then let's not bother about this optimization }; typedef typename internal::conditional<CanAlign, Ref<const Matrix<Scalar,Dynamic,1,0,blockSize,1>, internal::evaluator<VectorTypeCopyClean>::Alignment>, typename VectorTypeCopyClean::ConstSegmentReturnType>::type SegmentWrapper; Index n = vec.size(); Index bi = internal::first_default_aligned(copy); if (bi>0) internal::stable_norm_kernel(copy.head(bi), ssq, scale, invScale); for (; bi<n; bi+=blockSize) internal::stable_norm_kernel(SegmentWrapper(copy.segment(bi,numext::mini(blockSize, n - bi))), ssq, scale, invScale); } template<typename VectorType> typename VectorType::RealScalar stable_norm_impl(const VectorType &vec, typename enable_if<VectorType::IsVectorAtCompileTime>::type* = 0 ) { using std::sqrt; using std::abs; Index n = vec.size(); if(n==1) return abs(vec.coeff(0)); typedef typename VectorType::RealScalar RealScalar; RealScalar scale(0); RealScalar invScale(1); RealScalar ssq(0); // sum of squares stable_norm_impl_inner_step(vec, ssq, scale, invScale); return scale * sqrt(ssq); } template<typename MatrixType> typename MatrixType::RealScalar stable_norm_impl(const MatrixType &mat, typename enable_if<!MatrixType::IsVectorAtCompileTime>::type* = 0 ) { using std::sqrt; typedef typename MatrixType::RealScalar RealScalar; RealScalar scale(0); RealScalar invScale(1); RealScalar ssq(0); // sum of squares for(Index j=0; j<mat.outerSize(); ++j) stable_norm_impl_inner_step(mat.innerVector(j), ssq, scale, invScale); return scale * sqrt(ssq); } template<typename Derived> inline typename NumTraits<typename traits<Derived>::Scalar>::Real blueNorm_impl(const EigenBase<Derived>& _vec) { typedef typename Derived::RealScalar RealScalar; using std::pow; using std::sqrt; using std::abs; // This program calculates the machine-dependent constants // bl, b2, slm, s2m, relerr overfl // from the "basic" machine-dependent numbers // nbig, ibeta, it, iemin, iemax, rbig. // The following define the basic machine-dependent constants. // For portability, the PORT subprograms "ilmaeh" and "rlmach" // are used. For any specific computer, each of the assignment // statements can be replaced static const int ibeta = std::numeric_limits<RealScalar>::radix; // base for floating-point numbers static const int it = NumTraits<RealScalar>::digits(); // number of base-beta digits in mantissa static const int iemin = std::numeric_limits<RealScalar>::min_exponent; // minimum exponent static const int iemax = std::numeric_limits<RealScalar>::max_exponent; // maximum exponent static const RealScalar rbig = (std::numeric_limits<RealScalar>::max)(); // largest floating-point number static const RealScalar b1 = RealScalar(pow(RealScalar(ibeta),RealScalar(-((1-iemin)/2)))); // lower boundary of midrange static const RealScalar b2 = RealScalar(pow(RealScalar(ibeta),RealScalar((iemax + 1 - it)/2))); // upper boundary of midrange static const RealScalar s1m = RealScalar(pow(RealScalar(ibeta),RealScalar((2-iemin)/2))); // scaling factor for lower range static const RealScalar s2m = RealScalar(pow(RealScalar(ibeta),RealScalar(- ((iemax+it)/2)))); // scaling factor for upper range static const RealScalar eps = RealScalar(pow(double(ibeta), 1-it)); static const RealScalar relerr = sqrt(eps); // tolerance for neglecting asml const Derived& vec(_vec.derived()); Index n = vec.size(); RealScalar ab2 = b2 / RealScalar(n); RealScalar asml = RealScalar(0); RealScalar amed = RealScalar(0); RealScalar abig = RealScalar(0); for(Index j=0; j<vec.outerSize(); ++j) { for(typename Derived::InnerIterator iter(vec, j); iter; ++iter) { RealScalar ax = abs(iter.value()); if(ax > ab2) abig += numext::abs2(ax*s2m); else if(ax < b1) asml += numext::abs2(ax*s1m); else amed += numext::abs2(ax); } } if(amed!=amed) return amed; // we got a NaN if(abig > RealScalar(0)) { abig = sqrt(abig); if(abig > rbig) // overflow, or *this contains INF values return abig; // return INF if(amed > RealScalar(0)) { abig = abig/s2m; amed = sqrt(amed); } else return abig/s2m; } else if(asml > RealScalar(0)) { if (amed > RealScalar(0)) { abig = sqrt(amed); amed = sqrt(asml) / s1m; } else return sqrt(asml)/s1m; } else return sqrt(amed); asml = numext::mini(abig, amed); abig = numext::maxi(abig, amed); if(asml <= abig*relerr) return abig; else return abig * sqrt(RealScalar(1) + numext::abs2(asml/abig)); } } // end namespace internal /** \returns the \em l2 norm of \c *this avoiding underflow and overflow. * This version use a blockwise two passes algorithm: * 1 - find the absolute largest coefficient \c s * 2 - compute \f$ s \Vert \frac{*this}{s} \Vert \f$ in a standard way * * For architecture/scalar types supporting vectorization, this version * is faster than blueNorm(). Otherwise the blueNorm() is much faster. * * \sa norm(), blueNorm(), hypotNorm() */ template<typename Derived> inline typename NumTraits<typename internal::traits<Derived>::Scalar>::Real MatrixBase<Derived>::stableNorm() const { return internal::stable_norm_impl(derived()); } /** \returns the \em l2 norm of \c *this using the Blue's algorithm. * A Portable Fortran Program to Find the Euclidean Norm of a Vector, * ACM TOMS, Vol 4, Issue 1, 1978. * * For architecture/scalar types without vectorization, this version * is much faster than stableNorm(). Otherwise the stableNorm() is faster. * * \sa norm(), stableNorm(), hypotNorm() */ template<typename Derived> inline typename NumTraits<typename internal::traits<Derived>::Scalar>::Real MatrixBase<Derived>::blueNorm() const { return internal::blueNorm_impl(*this); } /** \returns the \em l2 norm of \c *this avoiding undeflow and overflow. * This version use a concatenation of hypot() calls, and it is very slow. * * \sa norm(), stableNorm() */ template<typename Derived> inline typename NumTraits<typename internal::traits<Derived>::Scalar>::Real MatrixBase<Derived>::hypotNorm() const { if(size()==1) return numext::abs(coeff(0,0)); else return this->cwiseAbs().redux(internal::scalar_hypot_op<RealScalar>()); } } // end namespace Eigen #endif // EIGEN_STABLENORM_H