EVOLUTION-MANAGER
Edit File: setup.py
def pre_build_hook(build_ext, ext): from scipy._build_utils.compiler_helper import ( get_cxx_std_flag, has_flag, try_add_flag) cc = build_ext._cxx_compiler args = ext.extra_compile_args std_flag = get_cxx_std_flag(cc) if std_flag is not None: args.append(std_flag) if cc.compiler_type == 'msvc': args.append('/EHsc') else: try_add_flag(args, cc, '-fvisibility=hidden') min_macos_flag = '-mmacosx-version-min=10.9' import sys if sys.platform == 'darwin' and has_flag(cc, min_macos_flag): args.append(min_macos_flag) ext.extra_link_args.append(min_macos_flag) def configuration(parent_package='', top_path=None): from numpy.distutils.misc_util import Configuration config = Configuration('_uarray', parent_package, top_path) config.add_data_files('LICENSE') ext = config.add_extension('_uarray', sources=['_uarray_dispatch.cxx'], language='c++') ext._pre_build_hook = pre_build_hook return config if __name__ == '__main__': from numpy.distutils.core import setup setup(**configuration(top_path='').todict())