EVOLUTION-MANAGER
Edit File: jittermap.html
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><title>R: Jitter marker positions in a genetic map</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link rel="stylesheet" type="text/css" href="R.css" /> </head><body> <table width="100%" summary="page for jittermap {qtl}"><tr><td>jittermap {qtl}</td><td style="text-align: right;">R Documentation</td></tr></table> <h2>Jitter marker positions in a genetic map</h2> <h3>Description</h3> <p>Jitter the marker positions in a genetic map so that no two markers are on top of each other. </p> <h3>Usage</h3> <pre>jittermap(object, amount=1e-6)</pre> <h3>Arguments</h3> <table summary="R argblock"> <tr valign="top"><td><code>object</code></td> <td> <p>Either a cross (an object of class <code>cross</code>; see <code><a href="read.cross.html">read.cross</a></code> for details) or a map (an object of class <code>map</code>; see <code><a href="pull.map.html">pull.map</a></code> for details).</p> </td></tr> <tr valign="top"><td><code>amount</code></td> <td> <p>The amount by which markers should be moved.</p> </td></tr> </table> <h3>Value</h3> <p>Either the input cross object or the input map, but with marker positions slightly jittered. If the input was a cross, the function <code><a href="clean.cross.html">clean</a></code> is run to strip off any intermediate calculations. </p> <h3>Author(s)</h3> <p>Karl W Broman, <a href="mailto:broman@wisc.edu">broman@wisc.edu</a> </p> <h3>See Also</h3> <p><code><a href="pull.map.html">pull.map</a></code>, <code><a href="replace.map.html">replace.map</a></code>, <code><a href="summary.cross.html">summary.cross</a></code> </p> <h3>Examples</h3> <pre> data(hyper) hyper <- jittermap(hyper) </pre> <hr /><div style="text-align: center;">[Package <em>qtl</em> version 1.46-2 <a href="00Index.html">Index</a>]</div> </body></html>