EVOLUTION-MANAGER
Edit File: context.hpp
/*============================================================================= Copyright (c) 2001-2014 Joel de Guzman http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(BOOST_SPIRIT_X3_CONTEXT_JAN_4_2012_1215PM) #define BOOST_SPIRIT_X3_CONTEXT_JAN_4_2012_1215PM #include <boost/spirit/home/x3/support/unused.hpp> #include <boost/mpl/identity.hpp> namespace boost { namespace spirit { namespace x3 { template <typename ID, typename T, typename Next = unused_type> struct context { context(T& val, Next const& next) : val(val), next(next) {} T& get(mpl::identity<ID>) const { return val; } template <typename ID_> decltype(auto) get(ID_ id) const { return next.get(id); } T& val; Next const& next; }; template <typename ID, typename T> struct context<ID, T, unused_type> { context(T& val) : val(val) {} context(T& val, unused_type) : val(val) {} T& get(mpl::identity<ID>) const { return val; } template <typename ID_> unused_type get(ID_) const { return {}; } T& val; }; template <typename Tag, typename Context> inline decltype(auto) get(Context const& context) { return context.get(mpl::identity<Tag>()); } template <typename ID, typename T, typename Next> inline context<ID, T, Next> make_context(T& val, Next const& next) { return { val, next }; } template <typename ID, typename T> inline context<ID, T> make_context(T& val) { return { val }; } namespace detail { template <typename ID, typename T, typename Next, typename FoundVal> inline Next const& make_unique_context(T& /* val */, Next const& next, FoundVal&) { return next; } template <typename ID, typename T, typename Next> inline context<ID, T, Next> make_unique_context(T& val, Next const& next, unused_type) { return { val, next }; } } template <typename ID, typename T, typename Next> inline auto make_unique_context(T& val, Next const& next) { return detail::make_unique_context<ID>(val, next, x3::get<ID>(next)); } }}} #endif