EVOLUTION-MANAGER
Edit File: as_variant.hpp
/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #ifndef BOOST_PP_IS_ITERATING #if !defined(BOOST_SPIRIT_AS_VARIANT_NOVEMBER_16_2007_0420PM) #define BOOST_SPIRIT_AS_VARIANT_NOVEMBER_16_2007_0420PM #include <boost/preprocessor/iterate.hpp> #include <boost/preprocessor/repetition/enum_params.hpp> #include <boost/preprocessor/repetition/enum_binary_params.hpp> #include <boost/preprocessor/repetition/enum_params_with_a_default.hpp> #include <boost/preprocessor/repetition/repeat_from_to.hpp> #include <boost/variant/variant_fwd.hpp> #include <boost/fusion/include/size.hpp> #include <boost/fusion/include/begin.hpp> #include <boost/fusion/include/next.hpp> #include <boost/fusion/include/value_of.hpp> #include <boost/mpl/fold.hpp> #include <boost/mpl/vector.hpp> #include <boost/mpl/push_back.hpp> #include <boost/mpl/equal_to.hpp> #include <boost/mpl/contains.hpp> #include <boost/mpl/limits/list.hpp> #include <boost/type_traits/is_same.hpp> namespace boost { namespace spirit { namespace detail { template <int size> struct as_variant_impl; #if !defined(BOOST_VARIANT_DO_NOT_USE_VARIADIC_TEMPLATES) #else template <> struct as_variant_impl<0> { template <typename Iterator> struct apply { typedef variant<> type; }; }; #endif #define BOOST_FUSION_NEXT_ITERATOR(z, n, data) \ typedef typename fusion::result_of::next<BOOST_PP_CAT(I, n)>::type \ BOOST_PP_CAT(I, BOOST_PP_INC(n)); #define BOOST_FUSION_NEXT_CALL_ITERATOR(z, n, data) \ typename gen::BOOST_PP_CAT(I, BOOST_PP_INC(n)) \ BOOST_PP_CAT(i, BOOST_PP_INC(n)) = fusion::next(BOOST_PP_CAT(i, n)); #define BOOST_FUSION_VALUE_OF_ITERATOR(z, n, data) \ typedef typename fusion::result_of::value_of<BOOST_PP_CAT(I, n)>::type \ BOOST_PP_CAT(T, n); #define BOOST_PP_FILENAME_1 <boost/spirit/home/support/detail/as_variant.hpp> #if !defined(BOOST_VARIANT_DO_NOT_USE_VARIADIC_TEMPLATES) #define BOOST_PP_ITERATION_LIMITS (1, BOOST_MPL_LIMIT_LIST_SIZE) #else #define BOOST_PP_ITERATION_LIMITS (1, BOOST_VARIANT_LIMIT_TYPES) #endif #include BOOST_PP_ITERATE() #undef BOOST_FUSION_NEXT_ITERATOR #undef BOOST_FUSION_NEXT_CALL_ITERATOR #undef BOOST_FUSION_VALUE_OF_ITERATOR template <typename Sequence> struct as_variant { // build a variant generator being able to generate a variant holding // all of the types as given in the typelist typedef typename detail::as_variant_impl<fusion::result_of::size<Sequence>::value> gen; // use this generator to create the actual variant typedef typename gen::template apply< typename fusion::result_of::begin<Sequence>::type >::type type; }; }}} #endif #else // defined(BOOST_PP_IS_ITERATING) /////////////////////////////////////////////////////////////////////////////// // // Preprocessor vertical repetition code // /////////////////////////////////////////////////////////////////////////////// #define N BOOST_PP_ITERATION() template <> struct as_variant_impl<N> { template <typename I0> struct apply { BOOST_PP_REPEAT(N, BOOST_FUSION_NEXT_ITERATOR, _) BOOST_PP_REPEAT(N, BOOST_FUSION_VALUE_OF_ITERATOR, _) typedef variant<BOOST_PP_ENUM_PARAMS(N, T)> type; }; }; #undef N #endif // defined(BOOST_PP_IS_ITERATING)