EVOLUTION-MANAGER
Edit File: char_class.hpp
/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_SPIRIT_CHAR_CLASS_APRIL_16_2006_1051AM) #define BOOST_SPIRIT_CHAR_CLASS_APRIL_16_2006_1051AM #if defined(_MSC_VER) #pragma once #endif #include <boost/spirit/home/qi/char/char_parser.hpp> #include <boost/spirit/home/qi/domain.hpp> #include <boost/spirit/home/support/char_class.hpp> #include <boost/spirit/home/support/common_terminals.hpp> #include <boost/spirit/home/support/info.hpp> #include <boost/spirit/home/support/modify.hpp> #include <boost/spirit/home/support/detail/get_encoding.hpp> #include <boost/mpl/eval_if.hpp> namespace boost { namespace spirit { /////////////////////////////////////////////////////////////////////////// // Enablers /////////////////////////////////////////////////////////////////////////// // enables alnum, alpha, graph, etc. template <typename CharClass, typename CharEncoding> struct use_terminal<qi::domain, tag::char_code<CharClass, CharEncoding> > : mpl::true_ {}; }} namespace boost { namespace spirit { namespace qi { // hoist the char classification namespaces into qi sub-namespaces of the // same name namespace ascii { using namespace boost::spirit::ascii; } namespace iso8859_1 { using namespace boost::spirit::iso8859_1; } namespace standard { using namespace boost::spirit::standard; } namespace standard_wide { using namespace boost::spirit::standard_wide; } #if defined(BOOST_SPIRIT_UNICODE) namespace unicode { using namespace boost::spirit::unicode; } #endif // Import the standard namespace into the qi namespace. This allows // for default handling of all character/string related operations if not // prefixed with a character set namespace. using namespace boost::spirit::standard; // Import encoding using spirit::encoding; /////////////////////////////////////////////////////////////////////////// // Generic char classification parser (for alnum, alpha, graph, etc.) /////////////////////////////////////////////////////////////////////////// template <typename Tag> struct char_class : char_parser<char_class<Tag>, typename Tag::char_encoding::char_type> { typedef typename Tag::char_encoding char_encoding; typedef typename Tag::char_class classification; template <typename CharParam, typename Context> bool test(CharParam ch, Context&) const { using spirit::char_class::classify; return traits::ischar<CharParam, char_encoding>::call(ch) && classify<char_encoding>::is(classification(), ch); } template <typename Context> info what(Context& /*context*/) const { typedef spirit::char_class::what<char_encoding> what_; return info(what_::is(classification())); } }; namespace detail { template <typename Tag, bool no_case = false> struct make_char_class : mpl::identity<Tag> {}; template <> struct make_char_class<tag::lower, true> : mpl::identity<tag::alpha> {}; template <> struct make_char_class<tag::upper, true> : mpl::identity<tag::alpha> {}; } /////////////////////////////////////////////////////////////////////////// // Parser generators: make_xxx function (objects) /////////////////////////////////////////////////////////////////////////// template <typename CharClass, typename CharEncoding, typename Modifiers> struct make_primitive<tag::char_code<CharClass, CharEncoding>, Modifiers> { static bool const no_case = has_modifier<Modifiers, tag::char_code_base<tag::no_case> >::value; typedef typename spirit::detail::get_encoding<Modifiers, CharEncoding>::type char_encoding; typedef tag::char_code< typename detail::make_char_class<CharClass, no_case>::type , char_encoding> tag; typedef char_class<tag> result_type; result_type operator()(unused_type, unused_type) const { return result_type(); } }; }}} #endif