EVOLUTION-MANAGER
Edit File: mp_min_element.hpp
#ifndef BOOST_MP11_DETAIL_MP_MIN_ELEMENT_HPP_INCLUDED #define BOOST_MP11_DETAIL_MP_MIN_ELEMENT_HPP_INCLUDED // Copyright 2015-2017 Peter Dimov. // // Distributed under the Boost Software License, Version 1.0. // // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt #include <boost/mp11/detail/mp_fold.hpp> #include <boost/mp11/list.hpp> #include <boost/mp11/utility.hpp> namespace boost { namespace mp11 { // mp_min_element<L, P> namespace detail { template<template<class...> class P> struct select_min { template<class T1, class T2> using fn = mp_if<P<T1, T2>, T1, T2>; }; } // namespace detail template<class L, template<class...> class P> using mp_min_element = mp_fold_q<mp_rest<L>, mp_first<L>, detail::select_min<P>>; template<class L, class Q> using mp_min_element_q = mp_min_element<L, Q::template fn>; // mp_max_element<L, P> namespace detail { template<template<class...> class P> struct select_max { template<class T1, class T2> using fn = mp_if<P<T2, T1>, T1, T2>; }; } // namespace detail template<class L, template<class...> class P> using mp_max_element = mp_fold_q<mp_rest<L>, mp_first<L>, detail::select_max<P>>; template<class L, class Q> using mp_max_element_q = mp_max_element<L, Q::template fn>; } // namespace mp11 } // namespace boost #endif // #ifndef BOOST_MP11_DETAIL_MP_MIN_ELEMENT_HPP_INCLUDED