EVOLUTION-MANAGER
Edit File: properties.hpp
//======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #ifndef BOOST_GRAPH_PROPERTIES_HPP #define BOOST_GRAPH_PROPERTIES_HPP #include <boost/config.hpp> #include <boost/assert.hpp> #include <boost/pending/property.hpp> #include <boost/detail/workaround.hpp> // Include the property map library and extensions in the BGL. #include <boost/property_map/property_map.hpp> #include <boost/graph/property_maps/constant_property_map.hpp> #include <boost/graph/property_maps/null_property_map.hpp> #include <boost/graph/graph_traits.hpp> #include <boost/type_traits.hpp> #include <boost/limits.hpp> #include <boost/mpl/and.hpp> #include <boost/mpl/not.hpp> #include <boost/mpl/if.hpp> namespace boost { enum default_color_type { white_color, gray_color, green_color, red_color, black_color }; template <class ColorValue> struct color_traits { static default_color_type white() { return white_color; } static default_color_type gray() { return gray_color; } static default_color_type green() { return green_color; } static default_color_type red() { return red_color; } static default_color_type black() { return black_color; } }; // These functions are now obsolete, replaced by color_traits. inline default_color_type white(default_color_type) { return white_color; } inline default_color_type gray(default_color_type) { return gray_color; } inline default_color_type green(default_color_type) { return green_color; } inline default_color_type red(default_color_type) { return red_color; } inline default_color_type black(default_color_type) { return black_color; } struct graph_property_tag { }; struct vertex_property_tag { }; struct edge_property_tag { }; // See examples/edge_property.cpp for how to use this. #define BOOST_INSTALL_PROPERTY(KIND, NAME) \ template <> struct property_kind<KIND##_##NAME##_t> { \ typedef KIND##_property_tag type; \ } #define BOOST_DEF_PROPERTY(KIND, NAME) \ enum KIND##_##NAME##_t { KIND##_##NAME }; \ BOOST_INSTALL_PROPERTY(KIND, NAME) // These three are defined in boost/pending/property.hpp BOOST_INSTALL_PROPERTY(vertex, all); BOOST_INSTALL_PROPERTY(edge, all); BOOST_INSTALL_PROPERTY(graph, all); BOOST_DEF_PROPERTY(vertex, index); BOOST_DEF_PROPERTY(vertex, index1); BOOST_DEF_PROPERTY(vertex, index2); BOOST_DEF_PROPERTY(vertex, root); BOOST_DEF_PROPERTY(edge, index); BOOST_DEF_PROPERTY(edge, name); BOOST_DEF_PROPERTY(edge, weight); BOOST_DEF_PROPERTY(edge, weight2); BOOST_DEF_PROPERTY(edge, color); BOOST_DEF_PROPERTY(vertex, name); BOOST_DEF_PROPERTY(graph, name); BOOST_DEF_PROPERTY(vertex, distance); BOOST_DEF_PROPERTY(vertex, distance2); BOOST_DEF_PROPERTY(vertex, color); BOOST_DEF_PROPERTY(vertex, degree); BOOST_DEF_PROPERTY(vertex, in_degree); BOOST_DEF_PROPERTY(vertex, out_degree); BOOST_DEF_PROPERTY(vertex, current_degree); BOOST_DEF_PROPERTY(vertex, priority); BOOST_DEF_PROPERTY(vertex, discover_time); BOOST_DEF_PROPERTY(vertex, finish_time); BOOST_DEF_PROPERTY(vertex, predecessor); BOOST_DEF_PROPERTY(vertex, rank); BOOST_DEF_PROPERTY(vertex, centrality); BOOST_DEF_PROPERTY(vertex, lowpoint); BOOST_DEF_PROPERTY(vertex, potential); BOOST_DEF_PROPERTY(vertex, update); BOOST_DEF_PROPERTY(vertex, underlying); BOOST_DEF_PROPERTY(edge, reverse); BOOST_DEF_PROPERTY(edge, capacity); BOOST_DEF_PROPERTY(edge, flow); BOOST_DEF_PROPERTY(edge, residual_capacity); BOOST_DEF_PROPERTY(edge, centrality); BOOST_DEF_PROPERTY(edge, discover_time); BOOST_DEF_PROPERTY(edge, update); BOOST_DEF_PROPERTY(edge, finished); BOOST_DEF_PROPERTY(edge, underlying); BOOST_DEF_PROPERTY(graph, visitor); // These tags are used for property bundles // These three are defined in boost/pending/property.hpp BOOST_INSTALL_PROPERTY(graph, bundle); BOOST_INSTALL_PROPERTY(vertex, bundle); BOOST_INSTALL_PROPERTY(edge, bundle); // These tags are used to denote the owners and local descriptors // for the vertices and edges of a distributed graph. BOOST_DEF_PROPERTY(vertex, global); BOOST_DEF_PROPERTY(vertex, owner); BOOST_DEF_PROPERTY(vertex, local); BOOST_DEF_PROPERTY(edge, global); BOOST_DEF_PROPERTY(edge, owner); BOOST_DEF_PROPERTY(edge, local); BOOST_DEF_PROPERTY(vertex, local_index); BOOST_DEF_PROPERTY(edge, local_index); #undef BOOST_DEF_PROPERTY namespace detail { template <typename G, typename Tag> struct property_kind_from_graph: property_kind<Tag> {}; #ifndef BOOST_GRAPH_NO_BUNDLED_PROPERTIES template <typename G, typename R, typename T> struct property_kind_from_graph<G, R T::*> { typedef typename boost::mpl::if_< boost::is_base_of<T, typename vertex_bundle_type<G>::type>, vertex_property_tag, typename boost::mpl::if_< boost::is_base_of<T, typename edge_bundle_type<G>::type>, edge_property_tag, typename boost::mpl::if_< boost::is_base_of<T, typename graph_bundle_type<G>::type>, graph_property_tag, void>::type>::type>::type type; }; #endif struct dummy_edge_property_selector { template <class Graph, class Property, class Tag> struct bind_ { typedef identity_property_map type; typedef identity_property_map const_type; }; }; struct dummy_vertex_property_selector { template <class Graph, class Property, class Tag> struct bind_ { typedef identity_property_map type; typedef identity_property_map const_type; }; }; } // namespace detail // Graph classes can either partially specialize property_map // or they can specialize these two selector classes. template <class GraphTag> struct edge_property_selector { typedef detail::dummy_edge_property_selector type; }; template <class GraphTag> struct vertex_property_selector { typedef detail::dummy_vertex_property_selector type; }; namespace detail { template <typename A> struct return_void {typedef void type;}; template <typename Graph, typename Enable = void> struct graph_tag_or_void { typedef void type; }; template <typename Graph> struct graph_tag_or_void<Graph, typename return_void<typename Graph::graph_tag>::type> { typedef typename Graph::graph_tag type; }; template <class Graph, class PropertyTag> struct edge_property_map : edge_property_selector< typename graph_tag_or_void<Graph>::type >::type::template bind_< Graph, typename edge_property_type<Graph>::type, PropertyTag> {}; template <class Graph, class PropertyTag> struct vertex_property_map : vertex_property_selector< typename graph_tag_or_void<Graph>::type >::type::template bind_< Graph, typename vertex_property_type<Graph>::type, PropertyTag> {}; } // namespace detail template <class Graph, class Property, class Enable = void> struct property_map: mpl::if_< is_same<typename detail::property_kind_from_graph<Graph, Property>::type, edge_property_tag>, detail::edge_property_map<Graph, Property>, detail::vertex_property_map<Graph, Property> >::type {}; // shortcut for accessing the value type of the property map template <class Graph, class Property> class property_map_value { typedef typename property_map<Graph, Property>::const_type PMap; public: typedef typename property_traits<PMap>::value_type type; }; template <class Graph, class Property> class graph_property { public: typedef typename property_value< typename boost::graph_property_type<Graph>::type, Property >::type type; }; template <typename Graph> struct vertex_property: vertex_property_type<Graph> {}; template <typename Graph> struct edge_property: edge_property_type<Graph> {}; template <typename Graph> class degree_property_map : public put_get_helper<typename graph_traits<Graph>::degree_size_type, degree_property_map<Graph> > { public: typedef typename graph_traits<Graph>::vertex_descriptor key_type; typedef typename graph_traits<Graph>::degree_size_type value_type; typedef value_type reference; typedef readable_property_map_tag category; degree_property_map(const Graph& g) : m_g(g) { } value_type operator[](const key_type& v) const { return degree(v, m_g); } private: const Graph& m_g; }; template <typename Graph> inline degree_property_map<Graph> make_degree_map(const Graph& g) { return degree_property_map<Graph>(g); } //======================================================================== // Iterator Property Map Generating Functions contributed by // Kevin Vanhorn. (see also the property map generating functions // in boost/property_map/property_map.hpp) #if !defined(BOOST_NO_STD_ITERATOR_TRAITS) // A helper function for creating a vertex property map out of a // random access iterator and the internal vertex index map from a // graph. template <class PropertyGraph, class RandomAccessIterator> inline iterator_property_map< RandomAccessIterator, typename property_map<PropertyGraph, vertex_index_t>::type, typename std::iterator_traits<RandomAccessIterator>::value_type, typename std::iterator_traits<RandomAccessIterator>::reference > make_iterator_vertex_map(RandomAccessIterator iter, const PropertyGraph& g) { return make_iterator_property_map(iter, get(vertex_index, g)); } // Use this next function when vertex_descriptor is known to be an // integer type, with values ranging from 0 to num_vertices(g). // template <class RandomAccessIterator> inline iterator_property_map< RandomAccessIterator, identity_property_map, typename std::iterator_traits<RandomAccessIterator>::value_type, typename std::iterator_traits<RandomAccessIterator>::reference > make_iterator_vertex_map(RandomAccessIterator iter) { return make_iterator_property_map(iter, identity_property_map()); } #endif template <class PropertyGraph, class RandomAccessContainer> inline iterator_property_map< typename RandomAccessContainer::iterator, typename property_map<PropertyGraph, vertex_index_t>::type, typename RandomAccessContainer::value_type, typename RandomAccessContainer::reference > make_container_vertex_map(RandomAccessContainer& c, const PropertyGraph& g) { BOOST_ASSERT(c.size() >= num_vertices(g)); return make_iterator_vertex_map(c.begin(), g); } template <class RandomAccessContainer> inline iterator_property_map< typename RandomAccessContainer::iterator, identity_property_map, typename RandomAccessContainer::value_type, typename RandomAccessContainer::reference > make_container_vertex_map(RandomAccessContainer& c) { return make_iterator_vertex_map(c.begin()); } // NOTE: These functions are declared, but never defined since they need to // be overloaded by graph implementations. However, we need them to be // declared for the functions below. template<typename Graph, typename Tag> typename graph_property<Graph, graph_bundle_t>::type& get_property(Graph& g, Tag); template<typename Graph, typename Tag> typename graph_property<Graph, graph_bundle_t>::type const& get_property(Graph const& g, Tag); #ifndef BOOST_GRAPH_NO_BUNDLED_PROPERTIES // NOTE: This operation is a simple adaptor over the overloaded get_property // operations. template<typename Graph> inline typename graph_property<Graph, graph_bundle_t>::type& get_property(Graph& g) { return get_property(g, graph_bundle); } template<typename Graph> inline typename graph_property<Graph, graph_bundle_t>::type const& get_property(const Graph& g) { return get_property(g, graph_bundle); } #endif } // namespace boost #endif /* BOOST_GRAPH_PROPERTIES_HPP */