EVOLUTION-MANAGER
Edit File: properties.hpp
// Copyright 2004 The Trustees of Indiana University. // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Authors: Douglas Gregor // Andrew Lumsdaine #ifndef BOOST_GRAPH_PARALLEL_PROPERTIES_HPP #define BOOST_GRAPH_PARALLEL_PROPERTIES_HPP #ifndef BOOST_GRAPH_USE_MPI #error "Parallel BGL files should not be included unless <boost/graph/use_mpi.hpp> has been included" #endif #include <boost/graph/properties.hpp> #include <boost/property_map/parallel/distributed_property_map.hpp> namespace boost { /*************************************************************************** * Property map reduction operations ***************************************************************************/ /** * Metafunction that produces a reduction operation for the given * property. The default behavior merely forwards to @ref * basic_reduce, but it is expected that this class template will be * specified for important properties. */ template<typename Property> struct property_reduce { template<typename Value> class apply : public parallel::basic_reduce<Value> {}; }; /** * Reduction of vertex colors can only darken, not lighten, the * color. Black cannot turn black, grey can only turn black, and * white can be changed to either color. The default color is white. */ template<> struct property_reduce<vertex_color_t> { template<typename Color> class apply { typedef color_traits<Color> traits; public: BOOST_STATIC_CONSTANT(bool, non_default_resolver = true); template<typename Key> Color operator()(const Key&) const { return traits::white(); } template<typename Key> Color operator()(const Key&, Color local, Color remote) const { if (local == traits::white()) return remote; else if (remote == traits::black()) return remote; else return local; } }; }; /** * Reduction of a distance always takes the shorter distance. The * default distance value is the maximum value for the data type. */ template<> struct property_reduce<vertex_distance_t> { template<typename T> class apply { public: BOOST_STATIC_CONSTANT(bool, non_default_resolver = true); template<typename Key> T operator()(const Key&) const { return (std::numeric_limits<T>::max)(); } template<typename Key> T operator()(const Key&, T x, T y) const { return x < y? x : y; } }; }; template<> struct property_reduce<vertex_predecessor_t> { template<typename T> class apply { public: BOOST_STATIC_CONSTANT(bool, non_default_resolver = true); template<typename Key> T operator()(Key key) const { return key; } template<typename Key> T operator()(Key key, T, T y) const { return y; } }; }; template<typename Property, typename PropertyMap> inline void set_property_map_role(Property p, PropertyMap pm) { typedef typename property_traits<PropertyMap>::value_type value_type; typedef property_reduce<Property> property_red; typedef typename property_red::template apply<value_type> reduce; pm.set_reduce(reduce()); } } // end namespace boost #endif // BOOST_GRAPH_PARALLEL_PROPERTIES_HPP