EVOLUTION-MANAGER
Edit File: do_reverse.hpp
// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2013 Adam Wulkiewicz, Lodz, Poland // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DO_REVERSE_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DO_REVERSE_HPP #include <boost/geometry/core/point_order.hpp> namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace overlay { // Metafunction helper for intersection and union template <order_selector Selector, bool Reverse = false> struct do_reverse {}; template <> struct do_reverse<clockwise, false> : boost::false_type {}; template <> struct do_reverse<clockwise, true> : boost::true_type {}; template <> struct do_reverse<counterclockwise, false> : boost::true_type {}; template <> struct do_reverse<counterclockwise, true> : boost::false_type {}; }} // namespace detail::overlay #endif // DOXYGEN_NO_DETAIL }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DO_REVERSE_HPP