EVOLUTION-MANAGER
Edit File: convert_impl.hpp
/*============================================================================= Copyright (c) 2005-2012 Joel de Guzman Copyright (c) 2005-2006 Dan Marsden Copyright (c) 2015 Kohei Takahashi Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_CONVERT_IMPL_20061213_2207) #define FUSION_CONVERT_IMPL_20061213_2207 #include <boost/fusion/support/config.hpp> #include <boost/fusion/container/deque/convert.hpp> #include <boost/fusion/container/deque/deque.hpp> #include <boost/fusion/sequence/intrinsic/begin.hpp> #include <boost/fusion/sequence/intrinsic/end.hpp> namespace boost { namespace fusion { struct deque_tag; namespace result_of { template <typename Sequence> struct as_deque; } namespace extension { template <typename T> struct convert_impl; template <> struct convert_impl<deque_tag> { template <typename Sequence> struct apply { typedef result_of::as_deque<Sequence> gen; typedef typename gen::type type; BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED static type call(Sequence& seq) { return gen::call(fusion::begin(seq) #if defined(BOOST_FUSION_HAS_VARIADIC_DEQUE) , fusion::end(seq) #endif ); } }; }; } }} #endif