EVOLUTION-MANAGER
Edit File: begin_impl.hpp
/*============================================================================= Copyright (c) 2005-2012 Joel de Guzman Copyright (c) 2005-2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_FUSION_DEQUE_BEGIN_IMPL_09122006_2034) #define BOOST_FUSION_DEQUE_BEGIN_IMPL_09122006_2034 #include <boost/fusion/support/config.hpp> #include <boost/fusion/container/deque/deque_iterator.hpp> namespace boost { namespace fusion { struct deque_tag; namespace extension { template<typename T> struct begin_impl; template<> struct begin_impl<deque_tag> { template<typename Sequence> struct apply { typedef deque_iterator<Sequence, (Sequence::next_down::value + 1)> type; BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED static type call(Sequence& seq) { return type(seq); } }; }; } }} #endif