EVOLUTION-MANAGER
Edit File: pool_common.hpp
////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2013. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/container for documentation. // ////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_CONTAINER_DETAIL_POOL_COMMON_HPP #define BOOST_CONTAINER_DETAIL_POOL_COMMON_HPP #ifndef BOOST_CONFIG_HPP # include <boost/config.hpp> #endif #if defined(BOOST_HAS_PRAGMA_ONCE) # pragma once #endif #include <boost/container/detail/config_begin.hpp> #include <boost/container/detail/workaround.hpp> #include <boost/intrusive/slist.hpp> namespace boost { namespace container { namespace dtl { template<class VoidPointer> struct node_slist { //This hook will be used to chain the individual nodes typedef typename bi::make_slist_base_hook <bi::void_pointer<VoidPointer>, bi::link_mode<bi::normal_link> >::type slist_hook_t; //A node object will hold node_t when it's not allocated typedef slist_hook_t node_t; typedef typename bi::make_slist <node_t, bi::linear<true>, bi::cache_last<true>, bi::base_hook<slist_hook_t> >::type node_slist_t; }; template<class T> struct is_stateless_segment_manager { static const bool value = false; }; } //namespace dtl { } //namespace container { } //namespace boost { #include <boost/container/detail/config_end.hpp> #endif //#ifndef BOOST_CONTAINER_DETAIL_ADAPTIVE_NODE_POOL_IMPL_HPP