EVOLUTION-MANAGER
Edit File: GeometryFactory.h
/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2011 Sandro Santilli <strk@keybit.net> * Copyright (C) 2006 Refractions Research Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * * Last port: geom/GeometryFactory.java r320 (JTS-1.12) * **********************************************************************/ #ifndef GEOS_GEOM_GEOMETRYFACTORY_H #define GEOS_GEOM_GEOMETRYFACTORY_H #include <geos/geom/Geometry.h> #include <geos/geom/GeometryCollection.h> #include <geos/geom/MultiPoint.h> #include <geos/geom/MultiLineString.h> #include <geos/geom/MultiPolygon.h> #include <geos/export.h> #include <geos/inline.h> #include <vector> #include <memory> #include <cassert> namespace geos { namespace geom { class CoordinateSequenceFactory; class Coordinate; class CoordinateSequence; class Envelope; class Geometry; class GeometryCollection; class LineString; class LinearRing; class MultiLineString; class MultiPoint; class MultiPolygon; class Point; class Polygon; class PrecisionModel; } } namespace geos { namespace geom { // geos::geom /** * \brief * Supplies a set of utility methods for building Geometry objects * from CoordinateSequence or other Geometry objects. * * Note that the factory constructor methods do <b>not</b> change the input * coordinates in any way. * In particular, they are not rounded to the supplied <tt>PrecisionModel</tt>. * It is assumed that input Coordinates meet the given precision. */ class GEOS_DLL GeometryFactory { public: /** * \brief * Constructs a GeometryFactory that generates Geometries having a * floating PrecisionModel and a spatial-reference ID of 0. */ GeometryFactory(); /** * \brief * Constructs a GeometryFactory that generates Geometries having * the given PrecisionModel, spatial-reference ID, and * CoordinateSequence implementation. * * NOTES: * (1) the given PrecisionModel is COPIED * (2) the CoordinateSequenceFactory is NOT COPIED * and must be available for the whole lifetime * of the GeometryFactory */ GeometryFactory(const PrecisionModel *pm, int newSRID, CoordinateSequenceFactory *nCoordinateSequenceFactory); /** * \brief * Constructs a GeometryFactory that generates Geometries having the * given CoordinateSequence implementation, a double-precision floating * PrecisionModel and a spatial-reference ID of 0. */ GeometryFactory(CoordinateSequenceFactory *nCoordinateSequenceFactory); /** * \brief * Constructs a GeometryFactory that generates Geometries having * the given PrecisionModel and the default CoordinateSequence * implementation. * * @param pm the PrecisionModel to use */ GeometryFactory(const PrecisionModel *pm); /** * \brief * Constructs a GeometryFactory that generates Geometries having * the given {@link PrecisionModel} and spatial-reference ID, * and the default CoordinateSequence implementation. * * @param pm the PrecisionModel to use * @param newSRID the SRID to use */ GeometryFactory(const PrecisionModel* pm, int newSRID); /** * \brief Copy constructor * * @param gf the GeometryFactory to clone from */ GeometryFactory(const GeometryFactory &gf); /** * \brief * Return a pointer to the default GeometryFactory. * This is a global shared object instantiated * using default constructor. */ static const GeometryFactory* getDefaultInstance(); /// Destructor virtual ~GeometryFactory(); //Skipped a lot of list to array convertors Point* createPointFromInternalCoord(const Coordinate* coord, const Geometry *exemplar) const; /// Converts an Envelope to a Geometry. // /// Returned Geometry can be a Point, a Polygon or an EMPTY geom. /// Geometry* toGeometry(const Envelope* envelope) const; /// \brief /// Returns the PrecisionModel that Geometries created by this /// factory will be associated with. const PrecisionModel* getPrecisionModel() const; /// Creates an EMPTY Point Point* createPoint() const; /// Creates a Point using the given Coordinate Point* createPoint(const Coordinate& coordinate) const; /// Creates a Point taking ownership of the given CoordinateSequence Point* createPoint(CoordinateSequence *coordinates) const; /// Creates a Point with a deep-copy of the given CoordinateSequence. Point* createPoint(const CoordinateSequence &coordinates) const; /// Construct an EMPTY GeometryCollection GeometryCollection* createGeometryCollection() const; /// Construct the EMPTY Geometry Geometry* createEmptyGeometry() const; /// Construct a GeometryCollection taking ownership of given arguments GeometryCollection* createGeometryCollection( std::vector<Geometry *> *newGeoms) const; /// Constructs a GeometryCollection with a deep-copy of args GeometryCollection* createGeometryCollection( const std::vector<Geometry *> &newGeoms) const; /// Construct an EMPTY MultiLineString MultiLineString* createMultiLineString() const; /// Construct a MultiLineString taking ownership of given arguments MultiLineString* createMultiLineString( std::vector<Geometry *> *newLines) const; /// Construct a MultiLineString with a deep-copy of given arguments MultiLineString* createMultiLineString( const std::vector<Geometry *> &fromLines) const; /// Construct an EMPTY MultiPolygon MultiPolygon* createMultiPolygon() const; /// Construct a MultiPolygon taking ownership of given arguments MultiPolygon* createMultiPolygon(std::vector<Geometry *> *newPolys) const; /// Construct a MultiPolygon with a deep-copy of given arguments MultiPolygon* createMultiPolygon( const std::vector<Geometry *> &fromPolys) const; /// Construct an EMPTY LinearRing LinearRing* createLinearRing() const; /// Construct a LinearRing taking ownership of given arguments LinearRing* createLinearRing(CoordinateSequence* newCoords) const; std::auto_ptr<Geometry> createLinearRing( std::auto_ptr<CoordinateSequence> newCoords) const; /// Construct a LinearRing with a deep-copy of given arguments LinearRing* createLinearRing( const CoordinateSequence& coordinates) const; /// Constructs an EMPTY <code>MultiPoint</code>. MultiPoint* createMultiPoint() const; /// Construct a MultiPoint taking ownership of given arguments MultiPoint* createMultiPoint(std::vector<Geometry *> *newPoints) const; /// Construct a MultiPoint with a deep-copy of given arguments MultiPoint* createMultiPoint( const std::vector<Geometry *> &fromPoints) const; /// \brief /// Construct a MultiPoint containing a Point geometry /// for each Coordinate in the given list. MultiPoint* createMultiPoint( const CoordinateSequence &fromCoords) const; /// \brief /// Construct a MultiPoint containing a Point geometry /// for each Coordinate in the given vector. MultiPoint* createMultiPoint( const std::vector<Coordinate> &fromCoords) const; /// Construct an EMPTY Polygon Polygon* createPolygon() const; /// Construct a Polygon taking ownership of given arguments Polygon* createPolygon(LinearRing *shell, std::vector<Geometry *> *holes) const; /// Construct a Polygon with a deep-copy of given arguments Polygon* createPolygon(const LinearRing &shell, const std::vector<Geometry *> &holes) const; /// Construct an EMPTY LineString LineString* createLineString() const; /// Copy a LineString std::auto_ptr<LineString> createLineString(const LineString& ls) const; /// Construct a LineString taking ownership of given argument LineString* createLineString(CoordinateSequence* coordinates) const; std::auto_ptr<Geometry> createLineString( std::auto_ptr<CoordinateSequence> coordinates) const; /// Construct a LineString with a deep-copy of given argument LineString* createLineString( const CoordinateSequence& coordinates) const; /** * Build an appropriate <code>Geometry</code>, <code>MultiGeometry</code>, or * <code>GeometryCollection</code> to contain the <code>Geometry</code>s in * it. * * For example: * * - If <code>geomList</code> contains a single <code>Polygon</code>, * the <code>Polygon</code> is returned. * - If <code>geomList</code> contains several <code>Polygon</code>s, a * <code>MultiPolygon</code> is returned. * - If <code>geomList</code> contains some <code>Polygon</code>s and * some <code>LineString</code>s, a <code>GeometryCollection</code> is * returned. * - If <code>geomList</code> is empty, an empty * <code>GeometryCollection</code> is returned * . * * Note that this method does not "flatten" Geometries in the input, * and hence if any MultiGeometries are contained in the input a * GeometryCollection containing them will be returned. * * @param newGeoms the <code>Geometry</code>s to combine * * @return * A <code>Geometry</code> of the "smallest", "most type-specific" * class that can contain the elements of <code>geomList</code>. * * NOTE: the returned Geometry will take ownership of the * given vector AND its elements */ Geometry* buildGeometry(std::vector<Geometry *> *geoms) const; /// See buildGeometry(std::vector<Geometry *>&) for semantics // /// Will clone the geometries accessible trough the iterator. /// /// @tparam T an iterator yelding something which casts to const Geometry* /// @param from start iterator /// @param toofar end iterator /// template <class T> std::auto_ptr<Geometry> buildGeometry(T from, T toofar) const { bool isHeterogeneous = false; size_t count = 0; int geomClass = -1; for (T i=from; i != toofar; ++i) { ++count; const Geometry* g = *i; if ( geomClass < 0 ) { geomClass = g->getClassSortIndex(); } else if ( geomClass != g->getClassSortIndex() ) { isHeterogeneous = true; } } // for the empty geometry, return an empty GeometryCollection if ( count == 0 ) { return std::auto_ptr<Geometry>( createGeometryCollection() ); } // for the single geometry, return a clone if ( count == 1 ) { return std::auto_ptr<Geometry>( (*from)->clone() ); } // Now we know it is a collection // FIXME: // Until we tweak all the createMulti* interfaces // to support taking iterators we'll have to build // a custom vector here. std::vector<Geometry*> fromGeoms; for (T i=from; i != toofar; ++i) { const Geometry* g = *i; fromGeoms.push_back(const_cast<Geometry*>(g)); } // for an heterogeneous ... if ( isHeterogeneous ) { return std::auto_ptr<Geometry>( createGeometryCollection(fromGeoms) ); } // At this point we know the collection is not hetereogenous. if ( dynamic_cast<const Polygon*>(*from) ) { return std::auto_ptr<Geometry>( createMultiPolygon(fromGeoms) ); } else if ( dynamic_cast<const LineString*>(*from) ) { return std::auto_ptr<Geometry>( createMultiLineString(fromGeoms) ); } else if ( dynamic_cast<const Point*>(*from) ) { return std::auto_ptr<Geometry>( createMultiPoint(fromGeoms) ); } // FIXME: Why not to throw an exception? --mloskot assert(0); // buildGeomtry encountered an unkwnon geometry type return std::auto_ptr<Geometry>(); // nullptr } /** \brief * This function does the same thing of the omonimouse function * taking vector pointer instead of reference. * * The difference is that this version will copy needed data * leaving ownership to the caller. */ Geometry* buildGeometry(const std::vector<Geometry *> &geoms) const; int getSRID() const; /// \brief /// Returns the CoordinateSequenceFactory associated /// with this GeometryFactory const CoordinateSequenceFactory* getCoordinateSequenceFactory() const; /// Returns a clone of given Geometry. Geometry* createGeometry(const Geometry *g) const; /// Destroy a Geometry, or release it void destroyGeometry(Geometry *g) const; private: const PrecisionModel* precisionModel; int SRID; const CoordinateSequenceFactory *coordinateListFactory; }; } // namespace geos::geom } // namespace geos #ifdef GEOS_INLINE # include "geos/geom/GeometryFactory.inl" #endif #endif // ndef GEOS_GEOM_GEOMETRYFACTORY_H