EVOLUTION-MANAGER
Edit File: grid.add.html
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><title>R: Add a Grid Graphical Object</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link rel="stylesheet" type="text/css" href="R.css" /> </head><body> <table width="100%" summary="page for grid.add {grid}"><tr><td>grid.add {grid}</td><td style="text-align: right;">R Documentation</td></tr></table> <h2>Add a Grid Graphical Object</h2> <h3>Description</h3> <p>Add a grob to a gTree or a descendant of a gTree. </p> <h3>Usage</h3> <pre> grid.add(gPath, child, strict = FALSE, grep = FALSE, global = FALSE, allDevices = FALSE, redraw = TRUE) addGrob(gTree, child, gPath = NULL, strict = FALSE, grep = FALSE, global = FALSE, warn = TRUE) setChildren(x, children) </pre> <h3>Arguments</h3> <table summary="R argblock"> <tr valign="top"><td><code>gTree, x</code></td> <td> <p>A gTree object.</p> </td></tr> <tr valign="top"><td><code>gPath</code></td> <td> <p> A gPath object. For <code>grid.add</code> this specifies a gTree on the display list. For <code>addGrob</code> this specifies a descendant of the specified gTree. </p> </td></tr> <tr valign="top"><td><code>child</code></td> <td> <p> A grob object. </p> </td></tr> <tr valign="top"><td><code>children</code></td> <td> <p> A gList object. </p> </td></tr> <tr valign="top"><td><code>strict</code></td> <td> <p> A boolean indicating whether the gPath must be matched exactly. </p> </td></tr> <tr valign="top"><td><code>grep</code></td> <td> <p>A boolean indicating whether the <code>gPath</code> should be treated as a regular expression. Values are recycled across elements of the <code>gPath</code> (e.g., <code>c(TRUE, FALSE)</code> means that every odd element of the <code>gPath</code> will be treated as a regular expression). </p> </td></tr> <tr valign="top"><td><code>global</code></td> <td> <p> A boolean indicating whether the function should affect just the first match of the <code>gPath</code>, or whether all matches should be affected. </p> </td></tr> <tr valign="top"><td><code>warn</code></td> <td> <p>A logical to indicate whether failing to find the specified gPath should trigger an error. </p> </td></tr> <tr valign="top"><td><code>allDevices</code></td> <td> <p> A boolean indicating whether all open devices should be searched for matches, or just the current device. NOT YET IMPLEMENTED. </p> </td></tr> <tr valign="top"><td><code>redraw</code></td> <td> <p>A logical value to indicate whether to redraw the grob. </p> </td></tr> </table> <h3>Details</h3> <p><code>addGrob</code> copies the specified grob and returns a modified grob. </p> <p><code>grid.add</code> destructively modifies a grob on the display list. If <code>redraw</code> is <code>TRUE</code> it then redraws everything to reflect the change. </p> <p><code>setChildren</code> is a basic function for setting all children of a gTree at once (instead of repeated calls to <code>addGrob</code>). </p> <h3>Value</h3> <p><code>addGrob</code> returns a grob object; <code>grid.add</code> returns <code>NULL</code>. </p> <h3>Author(s)</h3> <p>Paul Murrell</p> <h3>See Also</h3> <p><code><a href="grid.grob.html">grob</a></code>, <code><a href="grid.get.html">getGrob</a></code>, <code><a href="grid.add.html">addGrob</a></code>, <code><a href="grid.remove.html">removeGrob</a></code>. </p> <hr /><div style="text-align: center;">[Package <em>grid</em> version 3.6.0 <a href="00Index.html">Index</a>]</div> </body></html>