EVOLUTION-MANAGER
Edit File: clear_actor.hpp
/*============================================================================= Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com) http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_SPIRIT_ACTOR_CLEAR_ACTOR_HPP #define BOOST_SPIRIT_ACTOR_CLEAR_ACTOR_HPP #include <boost/spirit/home/classic/namespace.hpp> #include <boost/spirit/home/classic/actor/ref_actor.hpp> namespace boost { namespace spirit { BOOST_SPIRIT_CLASSIC_NAMESPACE_BEGIN /////////////////////////////////////////////////////////////////////////// // Summary: // A semantic action policy that calls clear method. // (This doc uses convention available in actors.hpp) // // Actions (what it does): // ref.clear(); // // Policy name: // clear_action // // Policy holder, corresponding helper method: // ref_actor, clear_a( ref ); // // () operators: both. // // See also ref_actor for more details. /////////////////////////////////////////////////////////////////////////// struct clear_action { template< typename T > void act(T& ref_) const { ref_.clear(); } }; /////////////////////////////////////////////////////////////////////////// // helper method that creates a and_assign_actor. /////////////////////////////////////////////////////////////////////////// template<typename T> inline ref_actor<T,clear_action> clear_a(T& ref_) { return ref_actor<T,clear_action>(ref_); } BOOST_SPIRIT_CLASSIC_NAMESPACE_END }} #endif