EVOLUTION-MANAGER
Edit File: int_float_pair.hpp
/* boost random/detail/int_float_pair.hpp header file * * Copyright Jens Maurer 2000-2001 * Copyright Steven Watanabe 2010-2011 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id$ * */ #ifndef BOOST_RANDOM_DETAIL_INT_FLOAT_PAIR_HPP #define BOOST_RANDOM_DETAIL_INT_FLOAT_PAIR_HPP #include <utility> #include <boost/integer.hpp> #include <boost/integer/integer_mask.hpp> #include <boost/type_traits/make_unsigned.hpp> #include <boost/type_traits/is_integral.hpp> #include <boost/random/uniform_01.hpp> #include <boost/random/uniform_int_distribution.hpp> #include <boost/random/detail/signed_unsigned_tools.hpp> #include <boost/random/detail/integer_log2.hpp> #include <boost/mpl/bool.hpp> namespace boost { namespace random { namespace detail { template<class Engine> inline typename boost::make_unsigned<typename Engine::result_type>::type generate_one_digit(Engine& eng, std::size_t bits) { typedef typename Engine::result_type base_result; typedef typename boost::make_unsigned<base_result>::type base_unsigned; base_unsigned range = detail::subtract<base_result>()((eng.max)(), (eng.min)()); base_unsigned y0_mask = (base_unsigned(2) << (bits - 1)) - 1; base_unsigned y0 = (range + 1) & ~y0_mask; base_unsigned u; do { u = detail::subtract<base_result>()(eng(), (eng.min)()); } while(y0 != 0 && u > base_unsigned(y0 - 1)); return u & y0_mask; } template<class RealType, std::size_t w, class Engine> std::pair<RealType, int> generate_int_float_pair(Engine& eng, boost::mpl::true_) { typedef typename Engine::result_type base_result; typedef typename boost::make_unsigned<base_result>::type base_unsigned; base_unsigned range = detail::subtract<base_result>()((eng.max)(), (eng.min)()); std::size_t m = (range == (std::numeric_limits<base_unsigned>::max)()) ? std::numeric_limits<base_unsigned>::digits : detail::integer_log2(range + 1); int bucket = 0; // process as many full digits as possible into the int part for(std::size_t i = 0; i < w/m; ++i) { base_unsigned u = generate_one_digit(eng, m); bucket = (bucket << m) | u; } RealType r; const std::size_t digits = std::numeric_limits<RealType>::digits; { base_unsigned u = generate_one_digit(eng, m); base_unsigned mask = (base_unsigned(1) << (w%m)) - 1; bucket = (bucket << (w%m)) | (mask & u); const RealType mult = RealType(1)/RealType(base_unsigned(1) << (m - w%m)); // zero out unused bits if (m - w%m > digits) { u &= ~(base_unsigned(1) << (m - digits)); } r = RealType(u >> (w%m)) * mult; } for(std::size_t i = m - w%m; i + m < digits; ++i) { base_unsigned u = generate_one_digit(eng, m); r += u; r *= RealType(0.5)/RealType(base_unsigned(1) << (m - 1)); } if (m - w%m < digits) { const std::size_t remaining = (digits - m + w%m) % m; base_unsigned u = generate_one_digit(eng, m); r += u & ((base_unsigned(2) << (remaining - 1)) - 1); const RealType mult = RealType(0.5)/RealType(base_unsigned(1) << (remaining - 1)); r *= mult; } return std::make_pair(r, bucket); } template<class RealType, std::size_t w, class Engine> inline std::pair<RealType, int> generate_int_float_pair(Engine& eng, boost::mpl::false_) { int bucket = uniform_int_distribution<>(0, (1 << w) - 1)(eng); RealType r = uniform_01<RealType>()(eng); return std::make_pair(r, bucket); } template<class RealType, std::size_t w, class Engine> inline std::pair<RealType, int> generate_int_float_pair(Engine& eng) { typedef typename Engine::result_type base_result; return generate_int_float_pair<RealType, w>(eng, boost::is_integral<base_result>()); } } // namespace detail } // namespace random } // namespace boost #endif // BOOST_RANDOM_DETAIL_INT_FLOAT_PAIR_HPP