EVOLUTION-MANAGER
Edit File: union.hpp
// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2014 Barend Gehrels, Amsterdam, the Netherlands. // This file was modified by Oracle on 2014, 2017, 2018, 2019. // Modifications copyright (c) 2014-2019 Oracle and/or its affiliates. // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_UNION_HPP #define BOOST_GEOMETRY_ALGORITHMS_UNION_HPP #include <boost/range/metafunctions.hpp> #include <boost/geometry/core/is_areal.hpp> #include <boost/geometry/core/point_order.hpp> #include <boost/geometry/core/reverse_dispatch.hpp> #include <boost/geometry/geometries/concepts/check.hpp> #include <boost/geometry/algorithms/not_implemented.hpp> #include <boost/geometry/algorithms/detail/overlay/overlay.hpp> #include <boost/geometry/policies/robustness/get_rescale_policy.hpp> #include <boost/geometry/strategies/default_strategy.hpp> #include <boost/geometry/util/range.hpp> #include <boost/geometry/algorithms/detail/overlay/linear_linear.hpp> #include <boost/geometry/algorithms/detail/overlay/pointlike_pointlike.hpp> namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DISPATCH namespace dispatch { template < typename Geometry1, typename Geometry2, typename GeometryOut, typename TagIn1 = typename tag<Geometry1>::type, typename TagIn2 = typename tag<Geometry2>::type, typename TagOut = typename tag<GeometryOut>::type, bool Areal1 = geometry::is_areal<Geometry1>::value, bool Areal2 = geometry::is_areal<Geometry2>::value, bool ArealOut = geometry::is_areal<GeometryOut>::value, bool Reverse1 = detail::overlay::do_reverse<geometry::point_order<Geometry1>::value>::value, bool Reverse2 = detail::overlay::do_reverse<geometry::point_order<Geometry2>::value>::value, bool ReverseOut = detail::overlay::do_reverse<geometry::point_order<GeometryOut>::value>::value, bool Reverse = geometry::reverse_dispatch<Geometry1, Geometry2>::type::value > struct union_insert: not_implemented<TagIn1, TagIn2, TagOut> {}; // If reversal is needed, perform it first template < typename Geometry1, typename Geometry2, typename GeometryOut, typename TagIn1, typename TagIn2, typename TagOut, bool Areal1, bool Areal2, bool ArealOut, bool Reverse1, bool Reverse2, bool ReverseOut > struct union_insert < Geometry1, Geometry2, GeometryOut, TagIn1, TagIn2, TagOut, Areal1, Areal2, ArealOut, Reverse1, Reverse2, ReverseOut, true >: union_insert<Geometry2, Geometry1, GeometryOut> { template <typename RobustPolicy, typename OutputIterator, typename Strategy> static inline OutputIterator apply(Geometry1 const& g1, Geometry2 const& g2, RobustPolicy const& robust_policy, OutputIterator out, Strategy const& strategy) { return union_insert < Geometry2, Geometry1, GeometryOut >::apply(g2, g1, robust_policy, out, strategy); } }; template < typename Geometry1, typename Geometry2, typename GeometryOut, typename TagIn1, typename TagIn2, typename TagOut, bool Reverse1, bool Reverse2, bool ReverseOut > struct union_insert < Geometry1, Geometry2, GeometryOut, TagIn1, TagIn2, TagOut, true, true, true, Reverse1, Reverse2, ReverseOut, false > : detail::overlay::overlay <Geometry1, Geometry2, Reverse1, Reverse2, ReverseOut, GeometryOut, overlay_union> {}; // dispatch for union of non-areal geometries template < typename Geometry1, typename Geometry2, typename GeometryOut, typename TagIn1, typename TagIn2, typename TagOut, bool Reverse1, bool Reverse2, bool ReverseOut > struct union_insert < Geometry1, Geometry2, GeometryOut, TagIn1, TagIn2, TagOut, false, false, false, Reverse1, Reverse2, ReverseOut, false > : union_insert < Geometry1, Geometry2, GeometryOut, typename tag_cast<TagIn1, pointlike_tag, linear_tag>::type, typename tag_cast<TagIn2, pointlike_tag, linear_tag>::type, TagOut, false, false, false, Reverse1, Reverse2, ReverseOut, false > {}; // dispatch for union of linear geometries template < typename Linear1, typename Linear2, typename LineStringOut, bool Reverse1, bool Reverse2, bool ReverseOut > struct union_insert < Linear1, Linear2, LineStringOut, linear_tag, linear_tag, linestring_tag, false, false, false, Reverse1, Reverse2, ReverseOut, false > : detail::overlay::linear_linear_linestring < Linear1, Linear2, LineStringOut, overlay_union > {}; // dispatch for point-like geometries template < typename PointLike1, typename PointLike2, typename PointOut, bool Reverse1, bool Reverse2, bool ReverseOut > struct union_insert < PointLike1, PointLike2, PointOut, pointlike_tag, pointlike_tag, point_tag, false, false, false, Reverse1, Reverse2, ReverseOut, false > : detail::overlay::union_pointlike_pointlike_point < PointLike1, PointLike2, PointOut > {}; } // namespace dispatch #endif // DOXYGEN_NO_DISPATCH #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace union_ { /*! \brief_calc2{union} \ingroup union \details \details_calc2{union_insert, spatial set theoretic union}. \details_insert{union} \tparam GeometryOut output geometry type, must be specified \tparam Geometry1 \tparam_geometry \tparam Geometry2 \tparam_geometry \tparam OutputIterator output iterator \param geometry1 \param_geometry \param geometry2 \param_geometry \param out \param_out{union} \return \return_out */ template < typename GeometryOut, typename Geometry1, typename Geometry2, typename OutputIterator > inline OutputIterator union_insert(Geometry1 const& geometry1, Geometry2 const& geometry2, OutputIterator out) { concepts::check<Geometry1 const>(); concepts::check<Geometry2 const>(); concepts::check<GeometryOut>(); typename strategy::intersection::services::default_strategy < typename cs_tag<GeometryOut>::type >::type strategy; typedef typename geometry::rescale_overlay_policy_type < Geometry1, Geometry2 >::type rescale_policy_type; rescale_policy_type robust_policy = geometry::get_rescale_policy<rescale_policy_type>( geometry1, geometry2, strategy); return dispatch::union_insert < Geometry1, Geometry2, GeometryOut >::apply(geometry1, geometry2, robust_policy, out, strategy); } }} // namespace detail::union_ #endif // DOXYGEN_NO_DETAIL namespace resolve_strategy { struct union_ { template < typename Geometry1, typename Geometry2, typename Collection, typename Strategy > static inline void apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Collection & output_collection, Strategy const& strategy) { typedef typename boost::range_value<Collection>::type geometry_out; typedef typename geometry::rescale_overlay_policy_type < Geometry1, Geometry2, typename Strategy::cs_tag >::type rescale_policy_type; rescale_policy_type robust_policy = geometry::get_rescale_policy<rescale_policy_type>( geometry1, geometry2, strategy); dispatch::union_insert < Geometry1, Geometry2, geometry_out >::apply(geometry1, geometry2, robust_policy, range::back_inserter(output_collection), strategy); } template < typename Geometry1, typename Geometry2, typename Collection > static inline void apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Collection & output_collection, default_strategy) { typedef typename strategy::relate::services::default_strategy < Geometry1, Geometry2 >::type strategy_type; apply(geometry1, geometry2, output_collection, strategy_type()); } }; } // resolve_strategy namespace resolve_variant { template <typename Geometry1, typename Geometry2> struct union_ { template <typename Collection, typename Strategy> static inline void apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Collection& output_collection, Strategy const& strategy) { concepts::check<Geometry1 const>(); concepts::check<Geometry2 const>(); concepts::check<typename boost::range_value<Collection>::type>(); resolve_strategy::union_::apply(geometry1, geometry2, output_collection, strategy); } }; template <BOOST_VARIANT_ENUM_PARAMS(typename T), typename Geometry2> struct union_<variant<BOOST_VARIANT_ENUM_PARAMS(T)>, Geometry2> { template <typename Collection, typename Strategy> struct visitor: static_visitor<> { Geometry2 const& m_geometry2; Collection& m_output_collection; Strategy const& m_strategy; visitor(Geometry2 const& geometry2, Collection& output_collection, Strategy const& strategy) : m_geometry2(geometry2) , m_output_collection(output_collection) , m_strategy(strategy) {} template <typename Geometry1> void operator()(Geometry1 const& geometry1) const { union_ < Geometry1, Geometry2 >::apply(geometry1, m_geometry2, m_output_collection, m_strategy); } }; template <typename Collection, typename Strategy> static inline void apply(variant<BOOST_VARIANT_ENUM_PARAMS(T)> const& geometry1, Geometry2 const& geometry2, Collection& output_collection, Strategy const& strategy) { boost::apply_visitor(visitor<Collection, Strategy>(geometry2, output_collection, strategy), geometry1); } }; template <typename Geometry1, BOOST_VARIANT_ENUM_PARAMS(typename T)> struct union_<Geometry1, variant<BOOST_VARIANT_ENUM_PARAMS(T)> > { template <typename Collection, typename Strategy> struct visitor: static_visitor<> { Geometry1 const& m_geometry1; Collection& m_output_collection; Strategy const& m_strategy; visitor(Geometry1 const& geometry1, Collection& output_collection, Strategy const& strategy) : m_geometry1(geometry1) , m_output_collection(output_collection) , m_strategy(strategy) {} template <typename Geometry2> void operator()(Geometry2 const& geometry2) const { union_ < Geometry1, Geometry2 >::apply(m_geometry1, geometry2, m_output_collection, m_strategy); } }; template <typename Collection, typename Strategy> static inline void apply(Geometry1 const& geometry1, variant<BOOST_VARIANT_ENUM_PARAMS(T)> const& geometry2, Collection& output_collection, Strategy const& strategy) { boost::apply_visitor(visitor<Collection, Strategy>(geometry1, output_collection, strategy), geometry2); } }; template <BOOST_VARIANT_ENUM_PARAMS(typename T1), BOOST_VARIANT_ENUM_PARAMS(typename T2)> struct union_<variant<BOOST_VARIANT_ENUM_PARAMS(T1)>, variant<BOOST_VARIANT_ENUM_PARAMS(T2)> > { template <typename Collection, typename Strategy> struct visitor: static_visitor<> { Collection& m_output_collection; Strategy const& m_strategy; visitor(Collection& output_collection, Strategy const& strategy) : m_output_collection(output_collection) , m_strategy(strategy) {} template <typename Geometry1, typename Geometry2> void operator()(Geometry1 const& geometry1, Geometry2 const& geometry2) const { union_ < Geometry1, Geometry2 >::apply(geometry1, geometry2, m_output_collection, m_strategy); } }; template <typename Collection, typename Strategy> static inline void apply(variant<BOOST_VARIANT_ENUM_PARAMS(T1)> const& geometry1, variant<BOOST_VARIANT_ENUM_PARAMS(T2)> const& geometry2, Collection& output_collection, Strategy const& strategy) { boost::apply_visitor(visitor<Collection, Strategy>(output_collection, strategy), geometry1, geometry2); } }; } // namespace resolve_variant /*! \brief Combines two geometries which each other \ingroup union \details \details_calc2{union, spatial set theoretic union}. \tparam Geometry1 \tparam_geometry \tparam Geometry2 \tparam_geometry \tparam Collection output collection, either a multi-geometry, or a std::vector<Geometry> / std::deque<Geometry> etc \tparam Strategy \tparam_strategy{Union_} \param geometry1 \param_geometry \param geometry2 \param_geometry \param output_collection the output collection \param strategy \param_strategy{union_} \note Called union_ because union is a reserved word. \qbk{distinguish,with strategy} \qbk{[include reference/algorithms/union.qbk]} */ template < typename Geometry1, typename Geometry2, typename Collection, typename Strategy > inline void union_(Geometry1 const& geometry1, Geometry2 const& geometry2, Collection& output_collection, Strategy const& strategy) { resolve_variant::union_ < Geometry1, Geometry2 >::apply(geometry1, geometry2, output_collection, strategy); } /*! \brief Combines two geometries which each other \ingroup union \details \details_calc2{union, spatial set theoretic union}. \tparam Geometry1 \tparam_geometry \tparam Geometry2 \tparam_geometry \tparam Collection output collection, either a multi-geometry, or a std::vector<Geometry> / std::deque<Geometry> etc \param geometry1 \param_geometry \param geometry2 \param_geometry \param output_collection the output collection \note Called union_ because union is a reserved word. \qbk{[include reference/algorithms/union.qbk]} */ template < typename Geometry1, typename Geometry2, typename Collection > inline void union_(Geometry1 const& geometry1, Geometry2 const& geometry2, Collection& output_collection) { resolve_variant::union_ < Geometry1, Geometry2 >::apply(geometry1, geometry2, output_collection, default_strategy()); } }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_UNION_HPP