EVOLUTION-MANAGER
Edit File: as_fusion_element.hpp
/*============================================================================= Copyright (c) 1999-2003 Jaakko Jarvi Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_AS_FUSION_ELEMENT_05052005_0338) #define FUSION_AS_FUSION_ELEMENT_05052005_0338 #include <boost/fusion/support/config.hpp> #include <boost/ref.hpp> #ifndef BOOST_NO_CXX11_HDR_FUNCTIONAL #include <functional> #endif namespace boost { namespace fusion { namespace detail { template <typename T> struct as_fusion_element { typedef T type; }; template <typename T> struct as_fusion_element<reference_wrapper<T> > { typedef T& type; }; #ifndef BOOST_NO_CXX11_HDR_FUNCTIONAL template <typename T> struct as_fusion_element<std::reference_wrapper<T> > { typedef T& type; }; #endif template <typename T, int N> struct as_fusion_element<T[N]> { typedef const T(&type)[N]; }; template <typename T, int N> struct as_fusion_element<volatile T[N]> { typedef const volatile T(&type)[N]; }; template <typename T, int N> struct as_fusion_element<const volatile T[N]> { typedef const volatile T(&type)[N]; }; }}} #endif