EVOLUTION-MANAGER
Edit File: vector10_fwd.hpp
/*============================================================================= Copyright (c) 2011 Eric Niebler Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) This is an auto-generated file. Do not edit! ==============================================================================*/ namespace boost { namespace fusion { template <typename T0> struct vector1; template <typename T0 , typename T1> struct vector2; template <typename T0 , typename T1 , typename T2> struct vector3; template <typename T0 , typename T1 , typename T2 , typename T3> struct vector4; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4> struct vector5; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5> struct vector6; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6> struct vector7; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7> struct vector8; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8> struct vector9; template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9> struct vector10; }}