EVOLUTION-MANAGER
Edit File: pp_make_deque.hpp
/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Copyright (c) 2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #ifndef BOOST_PP_IS_ITERATING #if !defined(FUSION_PP_MAKE_DEQUE_07162005_0243) #define FUSION_MAKE_PP_DEQUE_07162005_0243 #include <boost/preprocessor/iterate.hpp> #include <boost/preprocessor/repetition/enum_params.hpp> #include <boost/preprocessor/repetition/enum_binary_params.hpp> #include <boost/preprocessor/repetition/enum_params_with_a_default.hpp> #include <boost/preprocessor/repetition/repeat_from_to.hpp> #include <boost/fusion/container/deque/deque.hpp> #include <boost/fusion/support/detail/as_fusion_element.hpp> #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES) #include <boost/fusion/container/generation/detail/preprocessed/make_deque.hpp> #else #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(preserve: 2, line: 0, output: "preprocessed/make_deque" FUSION_MAX_DEQUE_SIZE_STR ".hpp") #endif /*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) This is an auto-generated file. Do not edit! ==============================================================================*/ #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(preserve: 1) #endif namespace boost { namespace fusion { struct void_; namespace result_of { template < BOOST_PP_ENUM_PARAMS_WITH_A_DEFAULT( FUSION_MAX_DEQUE_SIZE, typename T, void_) , typename Extra = void_ > struct make_deque; template <> struct make_deque<> { typedef deque<> type; }; } BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED inline deque<> make_deque() { return deque<>(); } #define BOOST_FUSION_AS_FUSION_ELEMENT(z, n, data) \ typename detail::as_fusion_element<BOOST_PP_CAT(T, n)>::type #define BOOST_PP_FILENAME_1 <boost/fusion/container/generation/detail/pp_make_deque.hpp> #define BOOST_PP_ITERATION_LIMITS (1, FUSION_MAX_DEQUE_SIZE) #include BOOST_PP_ITERATE() #undef BOOST_FUSION_AS_FUSION_ELEMENT }} #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(output: null) #endif #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES #endif #else // defined(BOOST_PP_IS_ITERATING) /////////////////////////////////////////////////////////////////////////////// // // Preprocessor vertical repetition code // /////////////////////////////////////////////////////////////////////////////// #define N BOOST_PP_ITERATION() namespace result_of { template <BOOST_PP_ENUM_PARAMS(N, typename T)> #define TEXT(z, n, text) , text struct make_deque< BOOST_PP_ENUM_PARAMS(N, T) BOOST_PP_REPEAT_FROM_TO(BOOST_PP_DEC(N), FUSION_MAX_DEQUE_SIZE, TEXT, void_) > #undef TEXT { typedef deque<BOOST_PP_ENUM(N, BOOST_FUSION_AS_FUSION_ELEMENT, _)> type; }; } template <BOOST_PP_ENUM_PARAMS(N, typename T)> BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED inline deque<BOOST_PP_ENUM(N, BOOST_FUSION_AS_FUSION_ELEMENT, _)> make_deque(BOOST_PP_ENUM_BINARY_PARAMS(N, T, const& arg)) { return deque<BOOST_PP_ENUM(N, BOOST_FUSION_AS_FUSION_ELEMENT, _)>( BOOST_PP_ENUM_PARAMS(N, arg)); } #undef N #endif // defined(BOOST_PP_IS_ITERATING)