EVOLUTION-MANAGER
Edit File: deque.hpp
/*============================================================================= Copyright (c) 2005-2012 Joel de Guzman Copyright (c) 2005-2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_FUSION_DEQUE_26112006_1649) #define BOOST_FUSION_DEQUE_26112006_1649 # include <boost/fusion/container/deque/deque_fwd.hpp> /////////////////////////////////////////////////////////////////////////////// // Without variadics, we will use the PP version /////////////////////////////////////////////////////////////////////////////// #if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE) # include <boost/fusion/container/deque/detail/cpp03/deque.hpp> #else /////////////////////////////////////////////////////////////////////////////// // C++11 interface /////////////////////////////////////////////////////////////////////////////// #include <boost/fusion/support/sequence_base.hpp> #include <boost/fusion/support/void.hpp> #include <boost/fusion/support/detail/enabler.hpp> #include <boost/fusion/support/detail/access.hpp> #include <boost/fusion/support/is_sequence.hpp> #include <boost/fusion/container/deque/detail/keyed_element.hpp> #include <boost/fusion/container/deque/detail/deque_keyed_values.hpp> #include <boost/fusion/container/deque/deque_fwd.hpp> #include <boost/fusion/container/deque/detail/value_at_impl.hpp> #include <boost/fusion/container/deque/detail/at_impl.hpp> #include <boost/fusion/container/deque/detail/begin_impl.hpp> #include <boost/fusion/container/deque/detail/end_impl.hpp> #include <boost/fusion/container/deque/detail/is_sequence_impl.hpp> #include <boost/fusion/sequence/intrinsic/begin.hpp> #include <boost/fusion/sequence/intrinsic/empty.hpp> #include <boost/mpl/int.hpp> #include <boost/mpl/and.hpp> #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_convertible.hpp> namespace boost { namespace fusion { struct deque_tag; template <typename ...Elements> struct deque : detail::nil_keyed_element { typedef deque_tag fusion_tag; typedef bidirectional_traversal_tag category; typedef mpl::int_<0> size; typedef mpl::int_<0> next_up; typedef mpl::int_<-1> next_down; typedef mpl::false_ is_view; template <typename Sequence> BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(Sequence const&, typename enable_if< mpl::and_< traits::is_sequence<Sequence> , result_of::empty<Sequence>>, detail::enabler_>::type = detail::enabler) BOOST_NOEXCEPT {} BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque() BOOST_NOEXCEPT {} }; template <typename Head, typename ...Tail> struct deque<Head, Tail...> : detail::deque_keyed_values<Head, Tail...>::type , sequence_base<deque<Head, Tail...>> { typedef deque_tag fusion_tag; typedef bidirectional_traversal_tag category; typedef typename detail::deque_keyed_values<Head, Tail...>::type base; typedef mpl::int_<(sizeof ...(Tail) + 1)> size; typedef mpl::int_<size::value> next_up; typedef mpl::int_<-1> next_down; typedef mpl::false_ is_view; BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque() {} template <typename Head_, typename ...Tail_, typename = typename enable_if<is_convertible<Head_, Head> >::type > BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(deque<Head_, Tail_...> const& seq) : base(seq) {} template <typename Head_, typename ...Tail_, typename = typename enable_if<is_convertible<Head_, Head> >::type > BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(deque<Head_, Tail_...>& seq) : base(seq) {} #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) template <typename Head_, typename ...Tail_, typename = typename enable_if<is_convertible<Head_, Head> >::type > BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(deque<Head_, Tail_...>&& seq) : base(std::forward<deque<Head_, Tail_...>>(seq)) {} #endif BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(deque const& seq) : base(seq) {} #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque(deque&& seq) : base(std::forward<deque>(seq)) {} #endif BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED explicit deque(typename detail::call_param<Head>::type head , typename detail::call_param<Tail>::type... tail) : base(detail::deque_keyed_values<Head, Tail...>::construct(head, tail...)) {} #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) template <typename Head_, typename ...Tail_, typename = typename enable_if<is_convertible<Head_, Head> >::type > BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED explicit deque(Head_&& head, Tail_&&... tail) : base(detail::deque_keyed_values<Head, Tail...> ::forward_(BOOST_FUSION_FWD_ELEM(Head_, head), BOOST_FUSION_FWD_ELEM(Tail_, tail)...)) {} #else template <typename Head_, typename ...Tail_, typename = typename enable_if<is_convertible<Head_, Head> >::type > BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED explicit deque(Head_ const& head, Tail_ const&... tail) : base(detail::deque_keyed_values<Head_, Tail_...>::construct(head, tail...)) {} #endif template <typename Sequence> BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED explicit deque(Sequence const& seq , typename disable_if<is_convertible<Sequence, Head>, detail::enabler_>::type = detail::enabler , typename enable_if<traits::is_sequence<Sequence>, detail::enabler_>::type = detail::enabler) : base(base::from_iterator(fusion::begin(seq))) {} template <typename ...Elements> BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque& operator=(deque<Elements...> const& rhs) { base::operator=(rhs); return *this; } template <typename T> BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque& operator=(T const& rhs) { base::operator=(rhs); return *this; } #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) template <typename T> BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED deque& operator=(T&& rhs) { base::operator=(BOOST_FUSION_FWD_ELEM(T, rhs)); return *this; } #endif }; }} #endif #endif