EVOLUTION-MANAGER
Edit File: malloc.hpp
//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP #define BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP #include <boost/compute/buffer.hpp> #include <boost/compute/system.hpp> #include <boost/compute/context.hpp> #include <boost/compute/detail/device_ptr.hpp> namespace boost { namespace compute { namespace experimental { // bring device_ptr into the experimental namespace using detail::device_ptr; template<class T> inline device_ptr<T> malloc(std::size_t size, const context &context = system::default_context()) { buffer buf(context, size * sizeof(T)); clRetainMemObject(buf.get()); return device_ptr<T>(buf); } inline device_ptr<char> malloc(std::size_t size, const context &context = system::default_context()) { return malloc<char>(size, context); } template<class T> inline void free(device_ptr<T> &ptr) { clReleaseMemObject(ptr.get_buffer().get()); } } // end experimental namespace } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP