EVOLUTION-MANAGER
Edit File: pinned_allocator.hpp
//---------------------------------------------------------------------------// // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP #define BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP #include <boost/compute/allocator/buffer_allocator.hpp> namespace boost { namespace compute { template<class T> class pinned_allocator : public buffer_allocator<T> { public: explicit pinned_allocator(const context &context) : buffer_allocator<T>(context) { buffer_allocator<T>::set_mem_flags( buffer::read_write | buffer::alloc_host_ptr ); } pinned_allocator(const pinned_allocator<T> &other) : buffer_allocator<T>(other) { } pinned_allocator<T>& operator=(const pinned_allocator<T> &other) { if(this != &other){ buffer_allocator<T>::operator=(other); } return *this; } ~pinned_allocator() { } }; } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP