EVOLUTION-MANAGER
Edit File: max_element.hpp
//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_ALGORITHM_MAX_ELEMENT_HPP #define BOOST_COMPUTE_ALGORITHM_MAX_ELEMENT_HPP #include <boost/static_assert.hpp> #include <boost/compute/system.hpp> #include <boost/compute/command_queue.hpp> #include <boost/compute/functional.hpp> #include <boost/compute/algorithm/detail/find_extrema.hpp> #include <boost/compute/type_traits/is_device_iterator.hpp> namespace boost { namespace compute { /// Returns an iterator pointing to the element in the range /// [\p first, \p last) with the maximum value. /// /// \param first first element in the input range /// \param last last element in the input range /// \param compare comparison function object which returns true if the first /// argument is less than (i.e. is ordered before) the second. /// \param queue command queue to perform the operation /// /// For example, to find \c int2 value with maximum first component in given vector: /// \code /// // comparison function object /// BOOST_COMPUTE_FUNCTION(bool, compare_first, (const int2_ &a, const int2_ &b), /// { /// return a.x < b.x; /// }); /// /// // create vector /// boost::compute::vector<uint2_> data = ... /// /// boost::compute::vector<uint2_>::iterator max = /// boost::compute::max_element(data.begin(), data.end(), compare_first, queue); /// \endcode /// /// Space complexity on CPUs: \Omega(1)<br> /// Space complexity on GPUs: \Omega(N) /// /// \see min_element() template<class InputIterator, class Compare> inline InputIterator max_element(InputIterator first, InputIterator last, Compare compare, command_queue &queue = system::default_queue()) { BOOST_STATIC_ASSERT(is_device_iterator<InputIterator>::value); return detail::find_extrema(first, last, compare, false, queue); } ///\overload template<class InputIterator> inline InputIterator max_element(InputIterator first, InputIterator last, command_queue &queue = system::default_queue()) { BOOST_STATIC_ASSERT(is_device_iterator<InputIterator>::value); typedef typename std::iterator_traits<InputIterator>::value_type value_type; return ::boost::compute::max_element( first, last, ::boost::compute::less<value_type>(), queue ); } } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_ALGORITHM_MAX_ELEMENT_HPP