EVOLUTION-MANAGER
Edit File: system_executor.hpp
// // impl/system_executor.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_IMPL_SYSTEM_EXECUTOR_HPP #define BOOST_ASIO_IMPL_SYSTEM_EXECUTOR_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include <boost/asio/detail/executor_op.hpp> #include <boost/asio/detail/global.hpp> #include <boost/asio/detail/recycling_allocator.hpp> #include <boost/asio/detail/type_traits.hpp> #include <boost/asio/system_context.hpp> #include <boost/asio/detail/push_options.hpp> namespace boost { namespace asio { inline system_context& system_executor::context() const BOOST_ASIO_NOEXCEPT { return detail::global<system_context>(); } template <typename Function, typename Allocator> void system_executor::dispatch( BOOST_ASIO_MOVE_ARG(Function) f, const Allocator&) const { typename decay<Function>::type tmp(BOOST_ASIO_MOVE_CAST(Function)(f)); boost_asio_handler_invoke_helpers::invoke(tmp, tmp); } template <typename Function, typename Allocator> void system_executor::post( BOOST_ASIO_MOVE_ARG(Function) f, const Allocator& a) const { typedef typename decay<Function>::type function_type; system_context& ctx = detail::global<system_context>(); // Allocate and construct an operation to wrap the function. typedef detail::executor_op<function_type, Allocator> op; typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 }; p.p = new (p.v) op(BOOST_ASIO_MOVE_CAST(Function)(f), a); BOOST_ASIO_HANDLER_CREATION((ctx, *p.p, "system_executor", &this->context(), 0, "post")); ctx.scheduler_.post_immediate_completion(p.p, false); p.v = p.p = 0; } template <typename Function, typename Allocator> void system_executor::defer( BOOST_ASIO_MOVE_ARG(Function) f, const Allocator& a) const { typedef typename decay<Function>::type function_type; system_context& ctx = detail::global<system_context>(); // Allocate and construct an operation to wrap the function. typedef detail::executor_op<function_type, Allocator> op; typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 }; p.p = new (p.v) op(BOOST_ASIO_MOVE_CAST(Function)(f), a); BOOST_ASIO_HANDLER_CREATION((ctx, *p.p, "system_executor", &this->context(), 0, "defer")); ctx.scheduler_.post_immediate_completion(p.p, true); p.v = p.p = 0; } } // namespace asio } // namespace boost #include <boost/asio/detail/pop_options.hpp> #endif // BOOST_ASIO_IMPL_SYSTEM_EXECUTOR_HPP