EVOLUTION-MANAGER
Edit File: Microsoft.VisualBasic.CurrentVersion.targets
<!-- *********************************************************************************************** Microsoft.VisualBasic.CurrentVersion.targets WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have created a backup copy. Incorrect changes to this file will make it impossible to load or build your projects from the command-line or the IDE. This file defines the steps in the standard build process specific for VB .NET projects. For example, it contains the step that actually calls the VB compiler. The remainder of the build process is defined in Microsoft.Common.targets, which is imported by this file. Copyright (C) Microsoft Corporation. All rights reserved. *********************************************************************************************** --> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <ImportByWildcardBeforeMicrosoftVisualBasicTargets Condition="'$(ImportByWildcardBeforeMicrosoftVisualBasicTargets)' == ''">true</ImportByWildcardBeforeMicrosoftVisualBasicTargets> <ImportByWildcardAfterMicrosoftVisualBasicTargets Condition="'$(ImportByWildcardAfterMicrosoftVisualBasicTargets)' == ''">true</ImportByWildcardAfterMicrosoftVisualBasicTargets> <ImportUserLocationsByWildcardBeforeMicrosoftVisualBasicTargets Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftVisualBasicTargets)' == ''">true</ImportUserLocationsByWildcardBeforeMicrosoftVisualBasicTargets> <ImportUserLocationsByWildcardAfterMicrosoftVisualBasicTargets Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftVisualBasicTargets)' == ''">true</ImportUserLocationsByWildcardAfterMicrosoftVisualBasicTargets> </PropertyGroup> <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportBefore\*" Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftVisualBasicTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportBefore')"/> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportBefore\*" Condition="'$(ImportByWildcardBeforeMicrosoftVisualBasicTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportBefore')"/> <PropertyGroup> <CustomBeforeMicrosoftVisualBasicTargets Condition="'$(CustomBeforeMicrosoftVisualBasicTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.Before.Microsoft.VisualBasic.targets</CustomBeforeMicrosoftVisualBasicTargets> <CustomAfterMicrosoftVisualBasicTargets Condition="'$(CustomAfterMicrosoftVisualBasicTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.After.Microsoft.VisualBasic.targets</CustomAfterMicrosoftVisualBasicTargets> </PropertyGroup> <Import Project="$(CustomBeforeMicrosoftVisualBasicTargets)" Condition="'$(CustomBeforeMicrosoftVisualBasicTargets)' != '' and Exists('$(CustomBeforeMicrosoftVisualBasicTargets)')" /> <PropertyGroup> <DefaultLanguageSourceExtension>.vb</DefaultLanguageSourceExtension> <Language>VB</Language> <TargetRuntime>Managed</TargetRuntime> <AlwaysUseNumericalSuffixInItemNames>true</AlwaysUseNumericalSuffixInItemNames> <DefineCommonItemSchemas Condition=" '$(DefineCommonItemSchemas)' == '' ">true</DefineCommonItemSchemas> <DefineCommonReferenceSchemas Condition=" '$(DefineCommonReferenceSchemas)' == '' ">true</DefineCommonReferenceSchemas> <DefineCommonCapabilities Condition=" '$(DefineCommonCapabilities)' == '' ">true</DefineCommonCapabilities> <SynthesizeLinkMetadata Condition=" '$(SynthesizeLinkMetadata)' == '' and '$(HasSharedItems)' == 'true' ">true</SynthesizeLinkMetadata> <DefaultProjectTypeGuid Condition=" '$(DefaultProjectTypeGuid)' == '' ">{F184B08F-C81C-45F6-A57F-5ABD9991F28F}</DefaultProjectTypeGuid> <AppDesignerFolder Condition="'$(AppDesignerFolder)' == ''">My Project</AppDesignerFolder> </PropertyGroup> <PropertyGroup> <VisualBasicMonoTargetsPath Condition="'$(VisualBasicMonoTargetsPath)' == ''">Microsoft.VisualBasic.Mono.targets</VisualBasicMonoTargetsPath> </PropertyGroup> <Import Project="$(VisualBasicMonoTargetsPath)" Condition="'$(MSBuildRuntimeType)' == 'Mono'" /> <ItemGroup Condition=" '$(DefineVisualBasicItemSchemas)' != 'false' "> <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)VisualBasic.ProjectItemsSchema.xaml;"/> <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)VisualBasic.xaml;"> <Context>File</Context> </PropertyPageSchema> <PropertyPageSchema Include="$(CommonXamlResourcesDirectory)VisualBasic.BrowseObject.xaml;"> <Context>BrowseObject</Context> </PropertyPageSchema> <ProjectCapability Include="VB;Managed"/> </ItemGroup> <ItemGroup Condition=" '$(DefineCommonCapabilities)' == 'true' "> <ProjectCapability Include="ReferencesFolder;LanguageService" /> </ItemGroup> <!-- The CreateManifestResourceNames target create the manifest resource names from the .RESX files. [IN] @(EmbeddedResource) - The list of EmbeddedResource items that have been pre-processed to add metadata about resource type Expected Metadata "Type" can either be "Resx" or "Non-Resx" [OUT] @(EmbeddedResource) - EmbeddedResource items with metadata For VB applications the transformation is like: Resources1.resx => RootNamespace.Resources1 => Build into main assembly SubFolder\Resources1.resx => RootNamespace.Resources1 => Build into main assembly Resources1.fr.resx => RootNamespace.Resources1.fr => Build into satellite assembly Resources1.notaculture.resx => RootNamespace.Resources1.notaculture => Build into main assembly For other project systems, this transformation may be different. --> <PropertyGroup> <CreateManifestResourceNamesDependsOn></CreateManifestResourceNamesDependsOn> </PropertyGroup> <Target Name="CreateManifestResourceNames" Condition="'@(EmbeddedResource)' != ''" DependsOnTargets="$(CreateManifestResourceNamesDependsOn)" > <ItemGroup> <_Temporary Remove="@(_Temporary)" /> </ItemGroup> <!-- Create manifest names for culture and non-culture Resx files, and for non-culture Non-Resx resources --> <CreateVisualBasicManifestResourceName ResourceFiles="@(EmbeddedResource)" RootNamespace="$(RootNamespace)" UseDependentUponConvention="$(EmbeddedResourceUseDependentUponConvention)" Condition="'%(EmbeddedResource.ManifestResourceName)' == '' and ('%(EmbeddedResource.WithCulture)' == 'false' or '%(EmbeddedResource.Type)' == 'Resx')"> <Output TaskParameter="ResourceFilesWithManifestResourceNames" ItemName="_Temporary" /> </CreateVisualBasicManifestResourceName> <!-- Create manifest names for all culture non-resx resources --> <CreateVisualBasicManifestResourceName ResourceFiles="@(EmbeddedResource)" RootNamespace="$(RootNamespace)" PrependCultureAsDirectory="false" UseDependentUponConvention="$(EmbeddedResourceUseDependentUponConvention)" Condition="'%(EmbeddedResource.ManifestResourceName)' == '' and '%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Non-Resx'"> <Output TaskParameter="ResourceFilesWithManifestResourceNames" ItemName="_Temporary" /> </CreateVisualBasicManifestResourceName> <ItemGroup> <EmbeddedResource Remove="@(EmbeddedResource)" Condition="'%(EmbeddedResource.ManifestResourceName)' == ''"/> <EmbeddedResource Include="@(_Temporary)" /> <_Temporary Remove="@(_Temporary)" /> </ItemGroup> </Target> <Target Name="ResolveCodeAnalysisRuleSet" Condition="'$(CodeAnalysisRuleSet)' != ''" > <ResolveCodeAnalysisRuleSet CodeAnalysisRuleSet="$(CodeAnalysisRuleSet)" CodeAnalysisRuleSetDirectories="$(CodeAnalysisRuleSetDirectories)" MSBuildProjectDirectory="$(MSBuildProjectDirectory)"> <Output TaskParameter="ResolvedCodeAnalysisRuleSet" PropertyName="ResolvedCodeAnalysisRuleSet" /> </ResolveCodeAnalysisRuleSet> </Target> <PropertyGroup> <FinalDefineConstants>CONFIG="$(Configuration)"</FinalDefineConstants> <FinalDefineConstants Condition=" '$(DefineDebug)' == 'true' ">$(FinalDefineConstants),DEBUG=-1</FinalDefineConstants> <FinalDefineConstants Condition=" '$(DefineTrace)' == 'true' ">$(FinalDefineConstants),TRACE=-1</FinalDefineConstants> <FinalDefineConstants Condition=" '$(MyType)' != '' ">$(FinalDefineConstants),_MyType="$(MyType)"</FinalDefineConstants> <FinalDefineConstants Condition=" '$(Platform)' != '' ">$(FinalDefineConstants),PLATFORM="$(Platform)"</FinalDefineConstants> <FinalDefineConstants Condition=" '$(Platform)' == '' ">$(FinalDefineConstants),PLATFORM="AnyCPU"</FinalDefineConstants> <FinalDefineConstants Condition=" '$(DefineConstants)' != '' ">$(FinalDefineConstants),$(DefineConstants)</FinalDefineConstants> <!-- Provide a facility to override UseHostCompilerIfAvailable--> <UseHostCompilerIfAvailable Condition=" '$(UseHostCompilerIfAvailable)' == ''">true</UseHostCompilerIfAvailable> </PropertyGroup> <ItemGroup> <DocFileItem Include="$(IntermediateOutputPath)$(DocumentationFile)" Condition="'$(DocumentationFile)'!=''"/> </ItemGroup> <ItemGroup Condition="'$(_DebugSymbolsProduced)' == 'true' and '$(PdbFile)' != ''"> <_DebugSymbolsIntermediatePathTemporary Include="$(PdbFile)"/> <!-- Add any missing .pdb extension, as the compiler does --> <_DebugSymbolsIntermediatePath Include="@(_DebugSymbolsIntermediatePathTemporary->'%(RootDir)%(Directory)%(Filename)$(_DebugFileExt)')" Condition="'$(_DebugFileExt)' == '.pdb'"/> <!-- Mono's compilers use foo.dll.mdb as the debug filename for an assembly named foo.dll --> <_DebugSymbolsIntermediatePath Include="@(_DebugSymbolsIntermediatePathTemporary->'%(RootDir)%(Directory)%(Filename)%(Extension)$(_DebugFileExt)')" Condition="'$(_DebugFileExt)' != '.pdb'"/> </ItemGroup> <PropertyGroup> <CoreCompileDependsOn>_ComputeNonExistentFileProperty;ResolveCodeAnalysisRuleSet</CoreCompileDependsOn> <ExportWinMDFile Condition="'$(ExportWinMDFile)' == '' and '$(OutputType)' == 'WinMDObj'">true</ExportWinMDFile> </PropertyGroup> <!-- The XamlPreCompile target must remain identical to the CoreCompile target in Microsoft.VisualBasic.Core.targets. Any updates to one must be made to the other. --> <Target Name="XamlPreCompile" Inputs="$(MSBuildAllProjects); @(Compile); @(_CoreCompileResourceInputs); $(ApplicationIcon); $(AssemblyOriginatorKeyFile); @(ReferencePath); @(CompiledLicenseFile); @(LinkResource); @(EmbeddedDocumentation); $(Win32Resource); $(Win32Manifest); @(Page); @(ApplicationDefinition); @(CustomAdditionalCompileInputs); $(ResolvedCodeAnalysisRuleSet)" Outputs="@(DocFileItem); @(XamlIntermediateAssembly); @(_DebugSymbolsIntermediatePath); $(NonExistentFile); @(CustomAdditionalCompileOutputs)" Returns="" DependsOnTargets="$(CoreCompileDependsOn)" Condition="'@(Page)' != '' Or '@(ApplicationDefinition)' != ''" > <PropertyGroup> <_NoWarnings Condition=" '$(WarningLevel)' == '0' ">true</_NoWarnings> <_NoWarnings Condition=" '$(WarningLevel)' == '1' ">false</_NoWarnings> </PropertyGroup> <PropertyGroup> <!-- If we are targeting winmdobj we want to specifically set the pdbFile property so that it does not collide with the output of winmdexp which we will run subsequently --> <PdbFile Condition="'$(PdbFile)' == '' and '$(OutputType)' == 'winmdobj' and '$(DebugSymbols)' == 'true'">$(IntermediateOutputPath)$(TargetName).compile.pdb</PdbFile> </PropertyGroup> <ItemGroup Condition="'$(TargetingClr2Framework)'=='true'"> <ReferencePath> <EmbedInteropTypes/> </ReferencePath> </ItemGroup> <!-- Prefer32Bit was introduced in .NET 4.5. Set it to false if we are targeting 4.0 --> <PropertyGroup Condition="('$(TargetFrameworkVersion)' == 'v4.0')"> <Prefer32Bit>false</Prefer32Bit> </PropertyGroup> <ItemGroup Condition="('$(AdditionalFileItemNames)' != '')"> <AdditionalFileItems Include="$(AdditionalFileItemNames)" /> <AdditionalFiles Include="@(%(AdditionalFileItems.Identity))" /> </ItemGroup> <!-- Don't run analyzers for Vbc task on XamlPrecompile pass, we only want to run them on core compile. --> <!-- Analyzers="@(Analyzer)" --> <PropertyGroup Condition="'$(UseSharedCompilation)' == ''"> <UseSharedCompilation>true</UseSharedCompilation> </PropertyGroup> <!-- Condition is to filter out the _CoreCompileResourceInputs so that it doesn't pass in culture resources to the compiler --> <Vbc Condition=" '%(_CoreCompileResourceInputs.WithCulture)' != 'true' " AdditionalLibPaths="$(AdditionalLibPaths)" AddModules="@(AddModules)" AdditionalFiles="@(AdditionalFiles)" BaseAddress="$(BaseAddress)" CodeAnalysisRuleSet="$(ResolvedCodeAnalysisRuleSet)" CodePage="$(CodePage)" DebugType="$(DebugType)" DefineConstants="$(FinalDefineConstants)" DelaySign="$(DelaySign)" DisabledWarnings="$(NoWarn)" DocumentationFile="@(DocFileItem)" EmitDebugInformation="$(DebugSymbols)" EnvironmentVariables="$(VbcEnvironment)" ErrorLog="$(ErrorLog)" ErrorReport="$(ErrorReport)" FileAlignment="$(FileAlignment)" GenerateDocumentation="$(GenerateDocumentation)" HighEntropyVA="$(HighEntropyVA)" Imports="@(Import)" KeyContainer="$(KeyContainerName)" KeyFile="$(KeyOriginatorFile)" LangVersion="$(LangVersion)" LinkResources="@(LinkResource)" MainEntryPoint="$(StartupObject)" ModuleAssemblyName="$(ModuleAssemblyName)" NoConfig="true" NoStandardLib="$(NoCompilerStandardLib)" NoVBRuntimeReference="$(NoVBRuntimeReference)" NoWarnings="$(_NoWarnings)" NoWin32Manifest="$(NoWin32Manifest)" Optimize="$(Optimize)" OptionCompare="$(OptionCompare)" OptionExplicit="$(OptionExplicit)" OptionInfer="$(OptionInfer)" OptionStrict="$(OptionStrict)" OptionStrictType="$(OptionStrictType)" OutputAssembly="@(XamlIntermediateAssembly)" Platform="$(PlatformTarget)" Prefer32Bit="$(Prefer32Bit)" PreferredUILang="$(PreferredUILang)" References="@(ReferencePath)" RemoveIntegerChecks="$(RemoveIntegerChecks)" ReportAnalyzer="$(ReportAnalyzer)" Resources="@(_CoreCompileResourceInputs);@(CompiledLicenseFile)" ResponseFiles="$(CompilerResponseFile)" RootNamespace="$(RootNamespace)" PdbFile="$(PdbFile)" SdkPath="$(FrameworkPathOverride)" Sources="@(Compile)" SubsystemVersion="$(SubsystemVersion)" TargetCompactFramework="$(TargetCompactFramework)" TargetType="$(OutputType)" ToolExe="$(VbcToolExe)" ToolPath="$(VbcToolPath)" TreatWarningsAsErrors="$(TreatWarningsAsErrors)" UseHostCompilerIfAvailable="$(UseHostCompilerIfAvailable)" UseSharedCompilation="$(UseSharedCompilation)" Utf8Output="$(Utf8Output)" VBRuntimePath="$(VBRuntimePath)" Verbosity="$(VbcVerbosity)" VsSessionGuid="$(VsSessionGuid)" WarningsAsErrors="$(WarningsAsErrors)" WarningsNotAsErrors="$(WarningsNotAsErrors)" Win32Icon="$(ApplicationIcon)" Win32Manifest="$(Win32Manifest)" Win32Resource="$(Win32Resource)" VBRuntime="$(VBRuntime)" /> <!-- Only Applicable to the regular CoreCompile: <ItemGroup> <_CoreCompileResourceInputs Remove="@(_CoreCompileResourceInputs)" /> </ItemGroup> <CallTarget Targets="$(TargetsTriggeredByCompilation)" Condition="'$(TargetsTriggeredByCompilation)' != ''"/> --> <OnError Condition="'$(OnXamlPreCompileErrorTarget)' != ''" ExecuteTargets="$(OnXamlPreCompileErrorTarget)" /> </Target> <PropertyGroup> <!-- Design-time builds require a newer version than 1.0 to succeed, so override back to inbox in that case --> <VisualBasicCoreTargetsPath Condition="'$(VisualBasicCoreTargetsPath)' == '' or ('$(DesignTimeBuild)' == 'true' and $(VisualBasicCoreTargetsPath.Contains('Microsoft.Net.Compilers.1.0.0')))">$(RoslynTargetsPath)\Microsoft.VisualBasic.Core.targets</VisualBasicCoreTargetsPath> </PropertyGroup> <Import Project="$(VisualBasicCoreTargetsPath)" /> <!-- Import design time targets for Roslyn Project System. These are only available if Visual Studio is installed. --> <!-- Import design time targets before the common targets, which import targets from Nuget. --> <PropertyGroup> <VisualBasicDesignTimeTargetsPath Condition="'$(VisualBasicDesignTimeTargetsPath)'==''">$(MSBuildExtensionsPath)\Microsoft\VisualStudio\Managed\Microsoft.VisualBasic.DesignTime.targets</VisualBasicDesignTimeTargetsPath> </PropertyGroup> <Import Project="$(VisualBasicDesignTimeTargetsPath)" Condition="'$(VisualBasicDesignTimeTargetsPath)' != '' and Exists('$(VisualBasicDesignTimeTargetsPath)')" /> <Import Project="Microsoft.Common.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.ServiceModel.targets" Condition="('$(TargetFrameworkVersion)' != 'v2.0' and '$(TargetFrameworkVersion)' != 'v3.0' and '$(TargetFrameworkVersion)' != 'v3.5') and Exists('$(MSBuildToolsPath)\Microsoft.ServiceModel.targets')"/> <Target Name="_SetTargetFrameworkMonikerAttribute" BeforeTargets="GenerateTargetFrameworkMonikerAttribute"> <PropertyGroup> <!-- This attribute is only available in mscorlib v4 and later --> <TargetFrameworkMonikerAssemblyAttributeText Condition="'$(TargetFrameworkMoniker)' != '' and '$(TargetingClr2Framework)' != 'true'"> ' <autogenerated/> Option Strict Off Option Explicit On Imports System Imports System.Reflection <Assembly: Global.System.Runtime.Versioning.TargetFrameworkAttribute("$(TargetFrameworkMoniker)", FrameworkDisplayName:="$(TargetFrameworkMonikerDisplayName)")> </TargetFrameworkMonikerAssemblyAttributeText> </PropertyGroup> </Target> <PropertyGroup> <Utf8Output Condition="'$(Utf8Output)' == ''">true</Utf8Output> <!-- NoCompilerStandardLib maps to the compiler's /nostdlib option. By default we always want that switch to be passed to the compiler so that either we or the user provides the references NoStdLib on the other hand indicates that the user doesn't want standard references so only if NoStdLib isn't set to true, will we provide the standard references --> <NoCompilerStandardLib Condition=" '$(NoCompilerStandardLib)' == '' ">true</NoCompilerStandardLib> <!-- When building inside VS, by default use the same language for compiler messages as VS itself does. --> <PreferredUILang Condition="'$(BuildingInsideVisualStudio)' == 'true' and '$(PreferredUILang)' == ''">$([System.Globalization.CultureInfo]::CurrentUICulture.Name)</PreferredUILang> </PropertyGroup> <!-- Add any "automatic" compiler references that need to be resolved when NoCompilerStandardLib is set but the user hasn't told us to not include standard references --> <ItemGroup Condition=" '$(NoCompilerStandardLib)' == 'true' and '$(NoStdLib)' != 'true' "> <!-- Note that unlike C#, VB gets its mscorlib.dll path from the $(FrameworkPathOverride) property via the /sdkpath parameter. In addition to that, VB normally treats System.dll as a "standard library" however since we are passing NoCompilerStandardLib=true we need an explicit reference to System in order to avoid resolving it from, e.g., {CandidateAssemblyFiles}. --> <_ExplicitReference Include="$(FrameworkPathOverride)\System.dll" /> </ItemGroup> <Import Project="$(CustomAfterMicrosoftVisualBasicTargets)" Condition="'$(CustomAfterMicrosoftVisualBasicTargets)' != '' and Exists('$(CustomAfterMicrosoftVisualBasicTargets)')" /> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportAfter\*" Condition="'$(ImportByWildcardAfterMicrosoftVisualBasicTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportAfter')"/> <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportAfter\*" Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftVisualBasicTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.VisualBasic.targets\ImportAfter')"/> </Project>